Devlog #23 Unreal Engine 5

[h1]Greetings Architects![/h1] [img]{STEAM_CLAN_IMAGE}/39200590/c3d421691358c138196f13a18e7cf850e140ab36.png[/img] In the last devlog we showed you the possibilities of our modular system. Today we come to you with something completely new. The work is still ongoing and we have a few new products for you that have appeared recently. Our entire game has been ported to Unreal Engine 5. What does it mean? [previewyoutube=xZn6jike27Y;full][/previewyoutube] When working on the game, we focus on every detail, even the smallest. Hence, the transition of this engine will provide players with a real lighting experience. The in-game day and night cycle will become more natural. It is worth adding that the light will not have a large impact on the smoothness of the game. Players will not have to worry about frame drops. To add even more possibilities to the game, everyone will be able to design lighting according to their preferences. So if you like to play with light, every lamp, LED panel, and everything that lights will be at your disposal. We hope you like such news. Let me know what you think and see you next time. [i]Yours, Desand Game Studios "Dreamhouse: The Game" Team[/i] [i]Join us and talk about the game in the growing community of Architects:[/i] [url=https://discord.com/invite/PTb2Dg6Uf7][img]{STEAM_CLAN_IMAGE}/39200590/73dd84b5c5b53940b7125626ec17fea16bd1347e.jpg[/img][/url]