Build your own Super Mining Mech and explore the underground in search of new natural resources. Customize your mech with unlockable parts to dig deeper than ever - by yourself or with up to 7 friends in online co-op multiplayer! So, what are you waiting for? There’s mining to be done!
Hey everyone!
In this week's Devlog I'd like to share an exciting new feature in Super Mining Mechs; Base Building!
(PS: if you haven't added the game to your wishlist yet, please do so! this way you'll be notified when the game launches)
[url=https://store.steampowered.com/app/2830150/Super_Mining_Mechs/ style=button]+ Wishlist[/url]
[h3]Building Basics[/h3]
Let's start with the basics; what do buildings do and how does it work? Building underground allows you to build bases that you can use for all sorts of stuff. To start building, simply select what you want to build from your building selector (which is similar to the item selector) and place it on the ground. Once placed, you need to construct it by delivering the right materials. Each building requires a certain amount of resources from specified categories of the period table of elements (indicated by the color). You can choose what resources from within the required categories you want to deliver. Once delivered, you can complete the construction!
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[td][h3]Power[/h3]
The first building you need is a power plant, which is used to power all the other buildings. It draws its power from an energy crystal, which can be found throughout the map by their glowing roots. Once dig up, you can place a power plant on top and deliver the right materials to construct it. From there, you can run a cable to your buildings using connectors.[/td]
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[td][h3]Mines[/h3]
Mines are the most important buildings in Super Mining Mechs, as they can mine resources autonomously and they are the map objectives. Similar to how power plants can only be built on top of energy crystals, mines can only be built on mining sites, located in caves. Once constructed, the mine can be powered by running a power line from the power plant to the mine, and there you go; passive mining![/td][/tr]
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[td][h3]Platforms[/h3]
Platforms were probably one of the most requested features in Mining Mechs, as you cannot dig while flying, which sometimes makes it hard to reach valuable resources. Luckily the building mechanic offers a good solution for this. You can now build platforms on any location from which you can dig left or right![/td]
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[td][h3]Radar[/h3]
Another much requested feature was a mini map, so I'm happy to say I've added a radar that enables the mini map for its surrounding environment. As you can see in the start of the video, the mini map is not receiving any signal. Then, when the radar tower is constructed and powered, you can see the mini map turning on.[/td][/tr]
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[td][h3]Portal[/h3]
Although the teleporter item can be used to quickly move above ground from any point underground, it's not possible to get back down. The advantage of a portal is that it can be used in two directions, so you can get back up to your pod quickly, drop stuff off, and get back down quickly.[/td]
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There's a couple more buildings but we'll cover those in a later devlog as they are related to another new feature I want to cover seperately! Hope you guys are enjoying these devlogs - if so, please feel free to drop a comment below. Want to vote on the next devlog topic, or suggest a feature? Join the Discord or leave a comment below!
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