Devlog #3 - Equipment System

Ambulance Simulator

Do you want to know what it's like to save lives? In Ambulance Simulator your task is to provide immediate medical aid to sick and wounded spread across an entire city. Choose the most urgent assignment from many different calls for help. Decide who gets to be rescued by using a triage system.

[img]{STEAM_CLAN_IMAGE}/33625049/b95cb1a74b4f608200612e22144f16753a059c3b.jpg[/img] [h2]Hello everyone![/h2] The new year is finally here and we’re not slowing down with the development of Ambulance Simulator. Last time we talked about [url=https://steamcommunity.com/games/942220/announcements/detail/2950380649514434775]UI[/url] and - before that - we explained the process of designing [url=https://steamcommunity.com/games/942220/announcements/detail/2883950652263533513]traffic mechanics[/url]. In today’s devlog, we will introduce you to the equipment system we’ve recently added to the game. Similarly to the management system, using the equipment will [b]not pause in-game time[/b]. This means that if you look for the right tool for too long, you might be risking the patient's life. [b]That’s why maintaining your ambulance clean and organized will be crucial to the gameplay.[/b] The inventory’s layout is up to the players. Of course, all of the tools can be scattered around in a complete mess or they can be put in specific places, so in crucial situations, you will immediately know where to reach for essentials. [img]{STEAM_CLAN_IMAGE}/33625049/e3a79d557fb75b0d05d096ae62d735e059a6b18c.jpg[/img] As we mentioned in the previous devlog, medical supplies can be bought via a special, in-game tablet. Tools obtained this way can be placed in several different spots in the ambulance - on shelves, in the back of the vehicle, or in a medical bag. Some of these objects can be reached from outside of the ambulance so you can prepare your most essential tools in advance. Our goal is to make the game realistic, therefore there is a limit to what the players can carry at any given time. However, backpacks or bags can help alleviate this limitation. [b]Each piece of equipment[/b] will have a particular use, depending on what type of accident players are called to. For example, if someone has an open wound, you will be able to cover it with a bandage. [img]{STEAM_CLAN_IMAGE}/33625049/ac6ddd8da9141ebf7348edd4cef1f2f57dd56c1c.jpg[/img] The work of paramedics is tough and we’re all well aware of that fact. We’ve spent a lot of time familiarizing ourselves with their inventory and the rules, by which ambulance workers organize their tools. It all serves the purpose of having convenient access to them, even during the most unpredictable scenarios. That's it for our third devlog! There’s much more to discuss in the future, so stay tuned for future updates on [b]Ambulance Simulator[/b]! And remember that you can reach us on [url=https://discord.gg/8yhsepQSew]Discord[/url] if you have any suggestions you want to share with the developers. [b]Cheers, Image Power Team[/b] https://store.steampowered.com/app/942220/Ambulance_Simulator/