Devlog 2024-04-3w

Medieval Towns

A multiplayer game in medieval setting about survival, diplomacy, building of towns and conquests. Try to survive in wild nature, gather resources, create or join guild, build town and fight for glory or resources!

[h2]Hut[/h2] Work has begun on the hut. This will be the very first and simplest structure where the player can place a sleeping bag and a couple of storage boxes. [hr][/hr] [h2]Coding[/h2] This week, connecting to the server, saving the offline players as "sleepers" and saving to the database was implemented. In general, now you can connect and walk around the location. I plan to open access to the dev-server a little later. [hr][/hr] [h2]Crossplay[/h2] Currently the server operates through the EOS (Epic Online Services), and Steam players can connect to it. Whether EGS players will be able to connect is already in question :)) It will be known when I purchase a slot for game in EGS. Even if crossplay does not work through EOS, it will be possible to create your own service (I’m more sure than not).