Devlog 2024-02-2w

Medieval Towns

A multiplayer game in medieval setting about survival, diplomacy, building of towns and conquests. Try to survive in wild nature, gather resources, create or join guild, build town and fight for glory or resources!

[h2]Westburg[/h2] Work has begun to fill the city. I hate level design and thanks to Epic Games for convenient procedural generation tools in UE5. I decided to leave this arrangement of houses: all the buildings are directed towards the city center - if you get lost, you can always find out by looking at the house which way the center is :) The central areas are intended for wealthy citizens, the outskirts - for everyone else. The player will be able to set up a hut as an initial, temporary home, in order to later move into a spacious and expensive home. I’m thinking about the possibility for players to rent housing. [img]{STEAM_CLAN_IMAGE}/33966772/f461b7cd4f9966c6f702cbb521ac3237f434a59b.png[/img] [hr][/hr]