Developmental Update #3 brings some exciting new features to the build system, enhancing the game play of Endure or Perish. You can now create more complex and diverse structures with the new additions. We've also improved some aspects of the game to make it more enjoyable and smooth. You can read more about the changes and fixes in the detailed description below. Don't miss this opportunity to experience the update and get your copy today.
[Build system]
You can now create railings to add more safety and style to your base. Each one has its own advantages and disadvantages, so experiment and see what works best for you. Railings can be placed on any edge of a floor or ceiling tile, the stair railings snap to the side of any exterior stairs and they will automatically snap to the right angle. You can also rotate them manually if you want more control over the placement. Railings are a great way to make your base more realistic and attractive, so try them out today!
[olist]
[*]Half Railing
[*]Full length Railing
[*]Stair railings
[/olist]
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We have resolved an issue with the building system ghost. Previously, players could interact with build ghosts before they finished the build, which was not intended. Now, players will pass through build ghosts and only be able to interact with them when they are completed. This also applies to defensive traps, which will not protect players until the trap is fully built.
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Resolved an issue with build relocation. Some players reported that they could relocate built structures but not their pending ones. This issue has been fixed and pending structures can now be relocated.
[Inventory System]
We have made some enhancements to the Inventory system to optimize its performance and functionality. We have also fixed some issues that were reported by our users.
[AI system]
You can now get loot from enemy AI's when you kill them. They might drop different items, such as ores, foods, tools, or weapons. These items can help you survive and craft better equipment. But not every zombie will have a loot drop. This is intentional and not a bug. It makes the game more challenging and realistic.
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[QOL improvements]
We have revised and edited the tutorial's writing style and item descriptions to eliminate grammar and spelling mistakes and enhance readability.