Development Update #5 - New Animations

King of the Dwarves: Underground City Builder

Build an epic kingdom inside a mountain in this underground city builder. Mine and build in a vast procedurally generated 3D world. Gather resources, research technology, train warriors and engineers, forge weapons, fight monsters and manage hundreds of units. Become the King of the Dwarves!

[h2]Greetings, Dwarven Lords![/h2] The development of King of the Dwarves continues. The game is getting shinier every month and we are happy to share the newest changes with you all. [h2]Development Update[/h2] Game development is a never-ending cycle of adding new features, and fixing issues that emerge in the process. Other than fixing and optimizing the game, we are currently working on the following core elements of the game: [list] [*] [b]Save System[/b]. The player can mine tunnels, gather resources, build different structures, and do many other things. To ensure that all those actions are saved on our end, we are working on a save system that can remember all the actions. [*] [b]Battle mechanics[/b]. The player will have to not only take care of the economy but also ensure that the dwarven warriors can defend the settlement against enemies. We are currently implementing the fighting system and the enemies for our proud dwarves to clash against. [*] [b]Animations[/b]. Our game had a lot of placeholder animations that were quickly put together to make the first prototype of the game work. Right now, we are adding and improving all the necessary animations for our dwarven units. You will be able to have hundreds (or even thousands, if you manage to please them!) of dwarves in the game, so adding this amount of animated characters is a technical challenge on its own. So a tidbit for our more technical readers: to achieve it, we are using instanced animation rendering, where we store animations in textures and meshes are transformed on the GPU. Write in the comments if you would like to get more technical details in the future. [/list] [h2]New Animations[/h2] Check the new animations in action! [b]Miner[/b] [img]{STEAM_CLAN_IMAGE}/34087519/eca1bb43bf7c9d03fcc33397f3f1308f0e818e91.gif[/img] [b]Builder[/b] [img]{STEAM_CLAN_IMAGE}/34087519/d34eab085afc6b42d511d47037a614bdababf09e.gif[/img] [b]Warrior[/b] [img]{STEAM_CLAN_IMAGE}/34087519/5b9900523d6ce183ae6152f86cad188b49697ee5.gif[/img] [b]Smith[/b] [img]{STEAM_CLAN_IMAGE}/34087519/e41710d8031dfcfce3c5eae65867635689efc7a2.gif[/img] We have also prepared a quick video with the updated mining animations from the actual gameplay. In the video, you can also notice the updated reflective visuals on some materials like steel and gold. We have written more about it in our [url=https://store.steampowered.com/news/app/792610/view/6715496576553078141?l=english]previous announcement[/url]. [previewyoutube=yTgCstgWPP0;full]https://youtu.be/yTgCstgWPP0?si=t3z_4vyhP0_qSzgp[/previewyoutube] Best regards, King of the Dwarves Team