Endure or Perish is an open world survival game played in the FP view. In order to survive you will need to gather resources from the land, manage your inventory, and build a base that you can retreat to when the going gets hard. Can you adapt and overcome? The choice is yours: endure or perish.
Dear gamers and enthusiasts, we are pleased to inform you that a new developmental update has been released. Although this update may be smaller in size compared to our usual releases, any update brings exciting new content to the game, making it worth the anticipation.
Below you’ll find a detailed list of additions and fixes made Endure or Perish.
[Build System]
To start out we added beams to the game with their respective update counter parts. There are 2 sizes of beams, a full-length beam, which is the length of a wall, when erected upright, or the length of a foundation/floor when erected horizontally. These beams can have walls, roofs, floors, and other beams snapped to them during building. There is also a half length beam.
[img]{STEAM_CLAN_IMAGE}/44795469/9d6ca3d8744df63e6ea29d727ec196d8021f1fdd.png[/img]
[img]{STEAM_CLAN_IMAGE}/44795469/14a1291fd147c8aad3da2509ab6c4a50c43ccd90.png[/img]
[img]{STEAM_CLAN_IMAGE}/44795469/47b7a59da7774bd81d9b37df6bdcca9d4f120782.png[/img]
[img]{STEAM_CLAN_IMAGE}/44795469/411dd9729065cf1fd41978e5e32e3b7746240247.png[/img]
We also made it possible to move snapped builds as well. Previously only free-floating foundations could be moved up and down, we enabled this feature on all builds whether free floating or not.
We also reset the rotation of builds so when a new item is placed the rotation will automatically return to 0. Previously newly placed builds would hold onto the previous builds’ rotation.
We also adjusted the size of the half walls so they aren’t as short as they had been.
That’s all we have for you this week. Keep tuned we’ll be releasing a road map for future update in the next few weeks that will outline the plan for updates for the remainder of the year.
As always, we appreciate the support of our fans and look forward to continuing to working together. If you have any suggestions for features, found a bug, don't hesitate to contact us and let us know, either through the feedback button in the game, or emails us.