Development Update: 1.0 & Beyond

Surviving the Abyss

Earth, 1976. You have been tasked with managing a deep-sea science facility working to perfect cloning. Explore the darkness and keep your crew alive in this hardcore survival colony builder. And beware. The darkness hides untold horrors.

Hey everyone, We know that it has been a little while since our last post, so we wanted to address that. The TL;DR is that we’re moving forward with a 1.0 plan! Over the past few months, we have been monitoring the game and making some difficult decisions about the future development of Surviving the Abyss. That is to say, what is the best for everyone involved and how do we make sure that vision is met? First, we had to face some hard facts. We are proud of the work on Surviving the Abyss but the reality is that it has not been as successful as we had hoped. While that may seem like a negative point, we are still happy with the quality of the game and the reception from players. So what is next, you may be asking? Well, the simple answer to that is that we (Paradox Arc and Rocket Flair) are committed to bringing the game to a 1.0 release. Nobody wants abandonware that is left in Early Access with no further updates, and we want to be upfront with you all on that. Unless there is an extraordinary circumstance, we will cease major development of the game after 1.0 and let it exist as it is after this point with support from Paradox as we do for any of the games in our legacy portfolio. It is never an easy decision to bring a game to a close, but in the interest of doing the right thing for the players that play Surviving the Abyss bringing it to 1.0 and closing it in a stable and enjoyable state with a clear understanding of our future plans—or lack thereof—is the right thing to do. Thanks for your support of our project. We’ll have more news of content updates for the 1.0 release very soon! [i]-Surviving the Abyss team[/i]