Development streams started!

Pixel Dash

Run, jump and dash in this fast-paced platformer inspired by Celeste and Neon white, where even the non-speedrunners can feel the thrill of a good run.

So, there's less than two full months for the release of the game and I decided I want to be a bit more transparent with the game's development. Therefore, from today and up until the release of the full game, I will be going live on [url=https://www.twitch.tv/kilthrall]Twitch[/url] from 10am to 11am EST (might be longer or shorter, depending on how I am feeling) streaming some game development to show everyone some progress and interact with you and your ideas. On today's stream some people tuned in and we had a good time, I even got some help for some of the art redesign that I was working on and I am very happy with the new changes that the community helped me do, so if you want to be more involved in the game's development, make sure to join the streams and give me your input. Some day I might be unable to make it for life reasons, so if you want to be updated on when the stream starts, make sure to join the [url=https://discord.com/invite/6f49qMpDg5]discord[/url]. Anyway, that's all from me, I will probably update some of the levels on the demo so if you haven't played them all yet, you should probably do that before I switch them out for some others (all the levels in the demo will be on the final game, they will just be in a different position and with some minor tweaks). See you tomorrow at 10am EST on [url=https://www.twitch.tv/kilthrall]Twitch[/url]!