Devblog: Player Progression & Mechanics

Wild Planet

Discover, craft, and survive in Wild Planet's captivating open world. Build bases, explore dungeons, and embark on adventures with friends in co-op multiplayer. Immerse yourself in its relaxing atmosphere and uncover the secrets of this mysterious planet!

Welcome back to another devblog update! Today, we're diving into the details of player progression and the core mechanics of our survival open world crafting game. Our goal is to create a gameplay experience that balances survival elements with a chill and accessible vibe. Let's take a closer look at how we've designed our progression system, exploration mechanics, and crafting to ensure an engaging and rewarding experience. [h2]Survival Elements and Player Progression [/h2] Our game is built around key survival elements such as farming, crafting, hunting, and hunger. However, we’ve designed these mechanics to be forgiving and not overly punitive. Our progression curve is designed to be straightforward and enjoyable, avoiding excessive grind while still providing a sense of achievement. [img]{STEAM_CLAN_IMAGE}/37863626/2e73a2a42119ae66278dc62d64100ac61e107e8a.png[/img] Dungeons also play a crucial role in player progression, offering intense exploration and thrilling boss fights. Each dungeon is meticulously designed to provide unique challenges, requiring players to utilize their skills and resources strategically. As players delve deeper, they encounter formidable bosses, each with distinct abilities and attack patterns. Defeating these bosses not only grants valuable rewards but also unlocks new blueprints for crafting, further enhancing the player's journey. These encounters are crafted to be memorable milestones, testing player progression and offering a deep sense of accomplishment upon victory. [h2] Monuments & Exploration [/h2] Exploration is a cornerstone of our game, with monument progression mechanisms providing short and medium-term goals. These goals reward players with items that enhance their gameplay experience rather than just offering cosmetic changes. This system is inspired by classic RPGs, giving players multiple options to develop and specialize their characters and bases. To keep exploration exciting, the entire map isn't accessible from the start. Various mechanisms gradually unlock different areas, encouraging players to discover the world piece by piece. Here’s how we keep exploration engaging: • [b]Points of Interest:[/b] We’ve scattered points of interest and resources around the map in clusters to guide players and make exploration rewarding. • [b]Topographical Mapping:[/b] The game’s terrain channels player movement, leading them to interesting viewpoints, artifacts, and encounters. • [b]Mini-Adventures:[/b] Traveling to a new location becomes a mini-adventure, filled with challenges and discoveries. • [b]Biome-Specific Resources:[/b] Certain resources and mobs are unique to specific biomes, linking exploration with tangible rewards. [h2]Crafting & Looting[/h2] Crafting in our game is more than just a necessity; it’s an integral part of the fun. We’ve designed the crafting system to feel more like building, with various benches and tiers that emphasize player progression and base interaction. Here are the four main points of our crafting system: 1. [b]Complex Ingredients/Recipes:[/b] Players need to explore the world to gather diverse materials, promoting exploration. 2. [b]Simple Ingredients/Recipes:[/b] Some recipes require only a few ingredients, focusing on resource management. 3. [b]Blended Recipes:[/b] A mix of complex and simple recipes ensures players explore and manage resources effectively, fitting seamlessly into the survival gameplay. 4. [b]Crafting Process:[/b] The crafting process is straightforward; simply clicking on a recipe starts crafting, promoting resource management and multitasking. Additionally, crafting requires players to follow a progression path. For example, you can’t craft a sword without first crafting a hammer and a furnace. This system provides a clear sense of progression and accomplishment as players unlock new crafting options. [img]{STEAM_CLAN_IMAGE}/37863626/315de7592bbdd40a57a99fb92406a0998626a622.png[/img] [h2]Technology Tiers[/h2] Our technology tiers range from Primitive to Modern, Sci-Fi, and Alien. By starting with familiar, historically-based technology, players can easily understand and adapt to new, more advanced tech as they progress. This gradual introduction ensures an easier learning curve and a sense of continuity. For example, a plasma drill, an evolution of a traditional tool, will intuitively indicate where and how it can be used. Each technology tier offers tangible rewards and a deep sense of progression through: • [b]Visuals:[/b] Distinct visual upgrades reflect technological advancements. • [b]Crafting:[/b] New crafting options become available with each tier. • [b]Gameplay Upgrades:[/b] Enhanced gameplay mechanics and tools offer new ways to interact with the world. We believe these elements will provide players with a rich and rewarding experience as they progress through the game. Stay tuned for more updates, and as always, we appreciate your feedback and support. Happy exploring! See you Space Cowboys