Part interactive fiction, part Felis domesticus adventure, “Cats and the Other Lives” explores the reunion of a broken family from the perspective of their house cat, Aspen.
[b]To all the Cats and Other Life Forms![/b]
This month, our team was as hardworking as usual and we made some pretty neat improvements to our game.
We are excited to announce that approximately 90% of the core game content is completed and we are now also working on some improvements to our existing features and mechanics.
Here’s a preview of a new game mechanic we have been working on:
[img]{STEAM_CLAN_IMAGE}/38229487/478383f65f219915ddb749203e4071dbfe2bb659.gif[/img]
[I](Cats and RPG die don't go well together...)[/i]
We are also working on a new and improved gameplay demo of [b]Cats and the Other Lives[/b] for the upcoming Steam Fest in June. This new demo will include some new content that wasn’t included in our previous demo.
There are still lots to do until we are content that CatOL will provide you with the best experience we can offer. Let’s take a look at our roadmap:
[list]
[*] More user experience and game pacing improvements
[*] Completing the lighting of the remaining scenes
[*] Animation refinements
[*] Petting and grooming our cat overlords
[*] QA testing and bug fixing
[/list]
[img]{STEAM_CLAN_IMAGE}/38229487/ee0a96d10f0a1bf38ecf099dcb3c39c8c2f28521.jpg[/img]
That’s all for now, folks. See you in our next update!
[b]Team Cultic
[/b]