Dev Log #084: 2023-11-30

In November, we opened Trial 22 and made many optimizations and bug fixes. DLC charactor selection: [img]{STEAM_CLAN_IMAGE}/39003293/0c09f7c4af995150e1d09c05207b772c0cde84c6.gif[/img] [h2]Gameplay Optimization[/h2] [list] [*] Trial 21 now becomes Nightmare difficulty. [*] Adjust the order of Trials 2 to Trial 8 to make the difficulty curve smoother. [*] The Dark Steel Axe only needs enemies to be defeated to permanently upgrade the hand card. [*] Add gender information to the character wiki.. [*] Enhance the Guardian Swords Strike. [*] The Five-Color Heaven Stone only reduces 1 card reward option. Stones from the Sky. [*] Enhance Compassion. [*] Optimize the explanations for adding energy cards. [*] Optimize the explanations for “A Critical Moment” and "Absolute Evasion". [*] When multiple cards are played, the High Buddha’s Endless Universe only triggers once. [*] Add hints for the battle of Jade Emperor and battle with The High Buddha. [*] Enhance the hints when Divine of Justice goes berserk. [*] Adjust the size of the Intent UI. [*] When there are no upgradeable cards, the upgrade of Dark Steel Axe will not trigger. [*] In Endless Mode, Holy Monk can now meet the Jade Flute Spirit. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed the issue where the cleansing spring water special effect did not follow the object. [*] Fixed some explanation issues related to protection. [*] Fixed the issue where Deep Insight did not inherit damage when played multiple times. [*] Fixed the issue where killing a voodoo worm was displayed as AOE. [*] Fixed the option prompt issue for the Altar of Wind and Rain event for White Dragon. [*] Fixed the English explanation issue for Nine Revolutions. [*] Fixed the explanation issue for Rodent Duchess's Thirty-Six Transformations. [*] Fixed the issue where you could still see the floating status of plot characters after they left. [*] Fixed the bug where invisibility and summoning animations conflicted. [*] Fixed the issue where there was still a counterattack effect when Gold Horn died. [*] Fixed the issue where Holy Spell could not stack. [*] Fixed the issue where the treasure and consumable compendium would have one ineffective rarity switch after closing and reopening. [*] Fixed the issue where the Dark Steel Axe could not correctly upgrade cards after temporarily upgrading them. [*] Fixed the explanation issue for protection. [*] Fixed the explanation issue for Absolute Evasion. [*] Fixed the explanation issue for Holy Spell. [*] Fixed the bug that affected the rarity of treasures in the reward for the Wandering Celestials. [*] Fixed the issue where the stolen chanting state doubling continuously would cause the game to lag. [*] Fixed the issue with abnormal counting when the turn status doubled. [*] Fixed the text repetition issue in the Nine-Tailed Fox event. [*] Fixed the issue of multiple chant doublings causing the game to lag. [*] Fixed the naming issue in the Gray-White Spider skill. [*] Fixed the problem where the damage of Sermon of Buddha's Will could not be immune. [*] Fixed the issue where Heed did not work on the player's side. [/list]