The new look for Sneaky Rabbit is now implemented this week!
[img]{STEAM_CLAN_IMAGE}/39003293/b5eccd2ca85c2c26fed9ca5fd1fa781e93de4adf.png[/img]
[h2]Major Optimizations[/h2]
[list]
[*] The special starting relic options have changed to 5 out of 1, which enhances the efficiency of starting runs.
[img]{STEAM_CLAN_IMAGE}/39003293/ac111216b15efe835d73fa9b078b28bc98514bae.png[/img]
[*] Faithful Devil can now summon the highest and lowest-level fairies using the number keys 1-5 and Ctrl + number keys 1-5. This makes it much more convenient.
[*] Significantly increased the trigger probability of chain events, such as True and False Goddess, the battle against Master of Shadow and Light, and more.
[*] Tempting Lute has been changed to a special starting relic, making it easier to obtain at the beginning.
[img]{STEAM_CLAN_IMAGE}/39003293/82791bf639e2ecc430b98b8026e3131ebfcd3b36.png[/img]
[*] The poet's "A War Song" can now last for multiple rounds.
[*] Small pork chop now summons 4 random mice.
[img]{STEAM_CLAN_IMAGE}/39003293/43feddbf8d18b46d03f85c3c303f2fb3b64522ee.png[/img]
[*] Carrots now summon 3 rabbits and have their rarity changed to rare. No need for SL Thief Rabbits anymore!
[img]{STEAM_CLAN_IMAGE}/39003293/21f255dc7b8dc2efef854356bf6c5b685aeda4cd.png[/img]
[*] Spider Egg now summons 3 spiders. A small enhancement, but not much.
[img]{STEAM_CLAN_IMAGE}/39003293/c5e57a81cef95908c5feee2b6629e4161ca669a1.png[/img]
[*] Probability adjustments have been made for late-game rarity, changing from 5:60:35 to 20:50:30, increasing the chances of obtaining key cards with common rarity in the late game, and making it easier to build an unbeatable deck!
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[h2]Bug Fixes[/h2]
[list]
[*] Fixed a bug where card effects didn't follow the card when the screen shook.
[*] Fixed an issue with Peach Fairy where when upgrading a card to intrinsic at the start, the card wouldn't be drawn in the first round.
[*] Far Seer now works when there are changes to cards (e.g., using stomach acid).
[*]
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