Dev Diary #3: Behind the Behaviour

Into the Dead: Our Darkest Days

Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.

In the third of our development diary series, we chat to Senior Programmer Sarah Dobie and Senior Animator Karl Davis about crafting the behaviour of our in-game characters and evoking a response. [previewyoutube=ArcsWb67o3w;full][/previewyoutube]