Dev Diary #2

Zarktor's Realm

Skyrim meets Fallout 3, with a dash of Monty Python, and a side order of Heavy Metal. Venture into an open-world RPG set in medieval Britain. Solve story-rich quests, collect pets/mounts, and fight demons with swords, archery, or magic. Choose between 13 unique characters and become the next legend!

Hi Explorers! Welcome to the Zarktor's Realm Dev Diary #2. I'm super excited to announce that we have locked in our spot as an indie exhibitor at PAX Aus Game expo to be held at Melbourne's Convention and Exhibition Centre between 7-9 October this year. We have managed to secure Indie booth #20 which is right near the Queue Hall entrance in the middle section. We hope to have a couple of PCs there for people to have a play of the game and chat to us. [img]{STEAM_CLAN_IMAGE}/41539131/325b03ac8cc6f6a920bb344ae9078a552bbfac8a.png[/img] Pax Aus is the biggest game expo in the southern hemisphere so we're pumped to be going there to show off Zarktor's Realm. Badge tickets are selling fast (3-day badges are sold out) so get over to [url=https://aus.paxsite.com/]https://aus.paxsite.com/[/url] to secure yours now! Come say Hi to us and if you say the super top-secret passphrase "[i][b]Relic of Gildas[/b][/i]" we'll give you some cool merchandise (while stocks last!) [img]{STEAM_CLAN_IMAGE}/41539131/04710ef12a045c33966cc972937bbeea7d01ecdc.png[/img] [img]{STEAM_CLAN_IMAGE}/41539131/92d03f63d1c33c382d76a4af63b73deea935fcca.png[/img] We've been working on the structure and scope of the playable demo that we'll be presenting at PAX. We're keen to include all the main game mechanics you'll be playing in the full game along with dungeon expeditions and NPC quests. This week we also did a major upgrade of the main Unity development workstation from a simple office PC to an Auros C700 Gaming System with an Intel i9 12900KS (currently the fastest CPU on the market) which will allow us to turnaround builds more quickly and alleviate memory limitations with the old motherboard. [img]{STEAM_CLAN_IMAGE}/41539131/8113eda3f709cff2931125a7f3d7fd860bbc0053.png[/img] We were pleasantly surprised with the performance in Unity and had to have a quick scoot around the zone on horseback to check out the performance stats with volumetric skies, dynamic lighting and 4k resolution (this is running in the unity editor at 125 FPS with no optimisation yet). Of course, we'll continue to validate on the other testbed platforms too, such as an Intel i5 laptop, i7 desktop, Apple imac and the Steam Deck. [img]{STEAM_CLAN_IMAGE}/41539131/11572de33b6e82f64da75c1893aa423ef037cf3d.jpg[/img] We hope this article has been interesting for you. We'd love to hear from you, so please drop into our [url=https://discord.gg/EKVgVVM5Cs]Discord[/url] Server or follow us on social media. [url=https://discord.gg/EKVgVVM5Cs][img]{STEAM_CLAN_IMAGE}/41539131/3bfe8d88d02f41fddc127eb707b2517239fb1ba3.png[/img] [/url] Stay tuned for the next Dev Diary update! Thanks for visiting. [b]Cheers, Martyn Founder, Zarktor Studios[/b]