This is an update for the beta branch of Desktop+.
[b]New:[/b]
[list]
[*]Added "Drag Overlay" Desktop+ laser pointer input action
This input action is an alternative way of dragging overlays regardless of the drag-mode state.
Note that it is not bound by default and can be configured in the Desktop+ SteamVR Controller Input settings (you can use [Show Controller Bindings] in the Settings window as a shortcut to access them).
This input action can also be bound to a keyboard key for the Gaze-based HMD Pointer.
[*]Added default input bindings for PSVR2 controllers
[*]Overlay brightness property now accepts levels higher than 100% when HDR mirroring is enabled
[*]Detected SDR white level is now logged alongside display information when HDR mirroring is enabled
[/list]
[b]Changed:[/b]
[list]
[*]Revamped heuristics on how to handle HDR brightness level adjustments depending on available display data, capture method and OS version (potentially still incomplete)
[/list]
[b]Fixed:[/b]
[list]
[*]Fixed masked/monochrome cursors not being displayed during Desktop Duplication HDR capture
[*]Fixed deactivating application profiles not restoring regular overlay configuration
[*]Fixed Desktop+ laser pointer cursor being stuck on the Desktop+ Keyboard window when deactivated via input binding
[*]Worked around SteamVR 2.9.1 dashboard changes breaking dashboard-relative overlay positioning
[/list]