[h2]✨ New Features[/h2]
[b]Wallpaper Settings:[/b]
A highly requested feature has been added—players can now set a wallpaper behind the game! Choose from pre-packaged wallpapers or add your own custom ones to personalize your experience. This can be found in the Settings menu.
[b]Item Recycling:[/b]
A new "Recycle" stat has been introduced, allowing players to remove items during a run. Each dungeon completion grants a permanent +1 stat bonus to your cursor.
[b]Shield Stat and Failsafe Passive:[/b]
The Dodge stat has been removed and replaced with a new Shield stat. Shields absorb damage, with one shield being removed per hit and resetting after each fight. A new passive item, Failsafe, has been added, granting +1 Shield per level-up.
[h2]🔧 Tweaks[/h2]
[b]Dropped Item Movement:[/b]
Dropped items (XP, Gold, etc.) now move towards the cursor beyond the base pickup radius.
[b]Health Regeneration Display:[/b]
Health regeneration numbers will no longer display if your health is already full.
[b]Fairy Movement Adjustment:[/b]
Fairy enemies have had their movement speed reduced.
[h2]🐛 Bug Fixes[/h2]
[b]Enemy Transparency Fix:[/b]
Revisited the enemy transparency bug that occurred during level-ups. This issue has been addressed and should now function correctly.
[b]Key Spawning Improvements:[/b]
Key spawning has been improved once again to ensure proper functionality in treasure rooms.
[b]Cookie Pointer Bug:[/b]
Fixed an issue where leveling up outside of a fight would spawn auto-clickers in the middle of the screen.