Welcome to the Skyways, caravaneer. Complete missions, manage your ship’s resources and make tough decisions to keep your crew alive and happy. Or not. Choices have lasting consequences in this Text-Based RPG. You are the captain - and the clouds are waiting!
Hey everyone! We have our first patch notes for the most recent version of the Demo.
We'd like to thank everyone that has already played the game and either used the feedback screen in-game or reached out to us. It's already making quite a difference in the main gameplay experience!
[h2]Fixes:[/h2]
- Reaction disk tooltips now appearing 100% of the time and above the disks instead of in front
- Sad face in feedback pop-up can be now selected
- "Continue" button doesn't disappear in the demo end screen on second playthrough
- Music and ambience in capybar stop playing in case you exit to main menu
- Reaction disk particles appearing in the right spots
- Name typing in the input box doesn't automatically make the first letter uppercase
- Character big-faces wait for the new character to enter to display effects such as blinks, shakes and little particles
[h2]Improvements:[/h2]
- Default text speed is now 1.5x faster. You can control in the options menu what is your desired speed, with the option to cycle between 5 options, faster or slower
- Added additional explanation in Capybarman's intro dialogue to the Alert that appears on the panels, making it clearer that they indicate that a numerical change will happen after the decision is made, be it upwards or downwards
- You can now use the keys 1, 2 and 3 of your keyboard to make a decision, in case the player doesn't want to drag and drop the reactions. Also added a line to Capybarman's intro to explain this to the player
[h2]News:[/h2]
- Twitch Integration on pre-beta stage. We'll be conducting some tests before making it available for everyone to make sure everything's working
- Localization in PT-BR is about 50% complete. It will be available by the time Steam Next Fest starts, in 21st of Februrary