Set out for a new life away from the city to rebuild a town from scratch. Decorate, collect, produce, and befriend in this cat-ivating life sim!
Meowllo!
The demo will finally have parity with our current 0.9.4 version. Up until now, demo players were still experiencing the old UI and lack of new game settings.
[img]https://i.imgur.com/LQw2B5J.gif[/img]
I went back to check just how out of date the demo is, and it doesn't even have the dark mode UI toggle in the beginning of the game!
...Yeah, it was a lot of work porting the 0.9.4 update to the demo version since locking the game was completely different.
[img]https://i.imgur.com/vbKoCmS.jpeg[/img]
Now, demo players can also get experience a bit of what the quest system is like and the overall game flow in the first few days. Sorry it took us so long π
The limitations are similar, the main demo (game preview with tutorial days) ends on day six, or if you reach the "Them Apples" cutscene, whichever comes first.
In sandbox mode, it ends when you reach the next day.
As for existing players, we are working on our next major update: 0.9.5 will mainly deal with a lot of building QoL as well as build mode in general.
For something that is closer on the horizon, I've been working on a small Halloween-ish update. It'll come with quests, a new crop, a few recipes, and some furniture. So please look forward to that!
[img]https://i.imgur.com/Zt2OROi.jpeg[/img]
Honestly, our thought was "we should quickly update the demo!" and we thought it would take, you know, like a day? But we ended up running into some issues, and it ended up being more like three. In the process, we ironed out some bugs, like character customization not saving on intro skip in the main game, so that's good!
[img]https://i.imgur.com/fOW6jsT.jpeg[/img]
We did lose our minds a little bit, though.