Demo Patch Notes 0.2.101

Sil and the Fading World

Battle against fearsome raid bosses alone! Uncover your past in Aritas, a sinister world ravaged by ancient Gods of the Realm Below. This ARPG features 9 class specializations, hundreds of unique items, a vast array of skills, complex character progression, and intense Raidboss encounters.

Hi there! ~~🎉👋 We hope you’re having as much fun playing the demo as we had creating it! While perfection is an ever-moving target, we've made some adjustments to keep the game balanced and enjoyable for everyone. Thank you so much for all the feedback you’ve shared with us—we truly appreciate it! 💖 If you’d like to be part of future playtesting for new content, be sure to join our Discord server: https://discord.gg/UxxHnffkkJ Here’s a detailed breakdown of all the changes we’ve made since the demo's release: [h1]Major Changes[/h1] [list] [*]The game is [b]now playable on ultrawide screens[/b]! While we don’t support ultrawide resolutions yet, players who previously couldn't access the game on ultrawide setups should now be able to enjoy it. [*]Added 4k Resolution support [*]The Layout for the Lost Woods was updated. [*]Re-placed all of the Key Items in the Demo. [*]Shortened the Dungeon and removed some enemies. [/list] [h1]Balance Changes[/h1] [list] [*][b]Nerfed non-boss enemy health by 20%[/b] [*][b]Nerfed non-boss enemy damage by 10%[/b] [*] [b]Dark Harbinger[/b] Health reduced by 33% Prophecy of Ruin damage nerfed by 85% Prophecy of Ruin cooldown increased by 25% Ruination damage nerfed by 50% [*] [b]Chief Corruptor Kor'vax[/b] Health reduced by 15% Reduced the range on Shatter by 25% [*][b]They Who Hid[/b] Health Reduced by 10% [*][b]Condensed Darkness[/b] Health increased by 33% Movement Speed increased by 15% [*][b]Manifestation[/b] Health reduced by 15% Damage reduced by 10% [*][b]Fiend[/b] Increased the cooldown of Tantrum by 25% Reduced the chance of casting Tantrum by 15% [*][b]Corruptor[/b] Health reduced by 25% [*][b]Hungering Giant[/b] Crush now has a 10 yard range Reduced the cooldown of Defile by 25% [*][b]Book of Mastery now grants 2 Mastery Points instead of 1[/b] [*][b]Reduced the amount of Loot that drops by 15%[/b] [*][b]Nerfed chest inherit item quantity by 50%[/b] [*][b]Increased minimum level for Epic loot by 1[/b] [/list] [h1]Bug Fixes and Minor Changes[/h1] [h3][b]Minor Changes[/b][/h3] [list] [*]Added a hint telling players to create a character before starting the game [*]Updated the lighting inside the Lost Woods [*]The damage scaling for very early levels has been significantly reduced to create a better balance between players who get lucky with loot early on and those who are less fortunate. [*]Added new sound effects to enemy deaths [*]Updated most of the sound effects [*]Updated music [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*]Beta Tester Crown should only be available via a valid Beta Tester Key (sorry for the confusion) [*]Fixed all bugs related to resolutions not working properly [*]Fixed a bug where enemies would get permanently stunned by Crimson Rain [*]Fixed a bug that allowed you to travel to the final boss from the waypoint inside Light's Refuge [*]Fixed a bug where sound effects were playing at a higher volume than intended [*]Removed ability specific modifiers on gear that are not supported in the current version [/list] Wishing you all the best and a wonderful holiday season, [i]Bardh & Burim[/i]