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[h3]Hello again![/h3]
It's the NOTH team (Alex and Oscar) with yet another patch to improve the TAGLINE demo! We've gotten a lot of feedback we wanted to address, mainly regarding difficulty. The demo was presenting mid to late game challenges; so we took a look at balancing.
Note your [b]saves will be deleted[/b]; but this is probably the last time the demo is affected.
At this point in development the demo will be receiving less love; most of our time moving forward is going to be focused on getting the game release ready!
Here's a list of some notable tweaks:
[list]
[*]Adjusted spawn rate and score requirements for combat.
[*]Changed properties of Waveform, Compressor, and Reverb to assist in combat:
[list][*]Perform headshots with Waveform for a damage bonus.
[*]Reverb shots can penetrate through targets.
[*]Compressor weakens enemy defenses.
[/list][*]Balanced terminal challenge difficulty.
[*]Minor visual bugs fixed; muzzle flashes, particles, ect.
[*]Small bugs, balances, and inconsequential things!
[/list]As always thanks for playing! Make sure to [b]wishlist the game[/b] and tell your friends; every new player fuels our fiery pilgrimage towards release!
[hr][/hr] Talk to you soon-
[i][b]The NOTH Team[/b][/i]