A massive update to the demo is live. It includes the following changes:
[list]
[*]New 'Mission Select' screen that shows currently available quests, areas to explore and activities
[*]Added Time system. Game lasts for 3 cycles (the world is reset, player's level and knowledge is not). Each cycle lasts 51 weeks, and some mission are only available for a limited time.
[*]New missions: 'Night Raid' (first mission, an introduction to game mechanics), 'Meeting with Laura' (short explanation of the game's goal and methods to accomplish it).
[*]New area that can be explored without time passing: Trimvine. It contains large and small objectives that can be accomplished.
[*]Passive Power-ups for all 7 Trees (for a total of 322 nodes to choose from, some of them disabled because relevant mechanics are not yet implemented, such as Burning or Stealth).
[*]1 new Weapon Class: Polearm (and 3 new Polearms).
[*]2 new Greatswords, 2 new Twin Blades, 2 new Guns, 2 new Gloves, 2 new Helmets, 2 new Armours, 2 new Boots, 2 new Consumables.
[*]2 new Abilities and 2 new Stances.
[*]2 new enemy types (1 boss, 1 regular).
[/list]
Version 0.4 should be ready late 2023 / early 2024 and will include the 'Ignis' Main Quest, as well a lot more abilities, enemies and other stuff.