Hey all, just a small polish update to improve immersive-ness and consistency. Going to start work on new map content, but no promises on delivering before the year ends - will aim to post a devlog within a month. Happy holidays, and enjoy the update!
[h3]Additions[/h3]
[list]
[*] Turrets launchers are now animated and display reload, similar to player launcher
[*] Different SFX and particle FX color to green, when hitting bouncy (green) objects
[*] Added SFX to "bumper cars", pulleys, and rope
[/list]
[h3]Fixes / Adjustments[/h3]
[list]
[*] Adjusted volume balance (with some behind-the-scenes code changes)
[*] Fixed unexpected stretch on ropes (rope-swinging is affected as a result)
[/list]
[h3]Known Issues Introduced This Patch[/h3]
[list]
[*] rope sfx contains crackle/grainy noise
[/list]