Delayed release, but there will be a demo!

Thumb Tanks

Annoy your friends and get medals for it: shoot, deploy mines and use your tank's special ability to take the crown in this PVP split-screen frenzy. Collect coins and upgrade your tank. An easy to learn party-game with depth for hours of feuds with your friends.

So there is mixed news. First of all, I've pushed back the release by almost three months! Why is that? A number of reasons: [olist] [*] A couple of the latest ideas didn't go over well in playtesting, and some need to be reworked, and some need to be replaced entirely. The plan is still to start with eight different characters and all of them should be fun to play. But the last two need some more time for this. [*] I'm on vacation and the airline lost my suitcase! That means no gamepad for me for the time being and thus no serious further development. I guess I will have to enjoy the sun. Don't feel too sorry for me, I'll get over it. [*] More problematic is that after my return, my day job will keep me very busy. With this in mind, I didn't think it would be possible to publish in a reasonable condition at the original time. [*] Lastly, some ideas came back in the tests that I want to work in until the launch. But this also means more work in the now tighter time. [/olist] So now the new plan is to release in early July. On the one hand I wanted to have a time buffer for unforeseen things. For another, I want the game to participate in the next Next Fest in mid to late June. But that also means that there has to be a playable, free demo for this. Which, again, isn't bad news for anyone who wants to try the game. More news hopefully here soon. Until then all the best! Chris