December 27th Update

Hero's Adventure: Road to Passion

Hero's Adventure:Road to Passion is a wuxia open-world RPG. You will commence your journey as an underdog in the tumultuous Martial World and will be met with a wide array of choices as you navigate your own heroic saga.

Hello, players! We've just rolled out a new version, introducing the Ten Thousand Beast Manor Event and the Pet Gear feature, alongside fixing some issues that might have affected your gameplay. If you encounter any problems, please don't hesitate to join our [url=https://discord.gg/bcX8pry8ZV]official Discord[/url] and share your feedback. We'll be quick to address and appreciate your patience. Version V1.0.1227b55 Patch Notes [New Additions] [olist] [*] Introduced the Ten Thousand Beast Manor Event: Upon completing the abandoned courtyard event in the southwest region, you will receive a message from Ten Thousand Beast Manor (Note: You won’t be able to join the manor). [*] Added key characters: Tang Taijun, Tang Wan'er, and Lu Jiannan, along with their respective initial states. Lu Jiannan is recruitable, while Tang Wan'er can be both recruited and bonded. [*] New maps in the southwest region: Ten Thousand Beast Manor, Cloud Camp, Plant House, Bailing Mountain, Bamboo Forest, and Sea of Flowers. [*] Added adoptable pets: White Tiger, Snow Leopard, and Panda. [*] Introduced the Pet Gear System, initial states for pets, and adjusted pet skills. Pet Gear can be obtained by completing events. [*] Added special moves: Beast Unity (Tang Taijun), Courtesy Before Battle (Lu Jiannan), and Hairpin Phoenix (Tang Wan'er). [*] Introduced Inner Martial Art: Beast Mastery, and King of Beasts Techniques, with added effects for certain sword and fist techniques. [*] Added achievements related to Jiuli Tribe, Melody House, Ten Thousand Beast Manor, Jiujiang Water Camp, and Tang Wan'er's bonds. [/olist] [Adjustments and Optimizations] [olist] [*] Ability-related adjustments: [list] [*] Increased experience gain for certain abilities. [*] Gifts of preferred items now grant eloquence experience. [*] Higher levels of eloquence ability provide allied human characters with attack, defense, and energy-gathering speed bonuses after entering combat. [*] Higher levels of exploration ability provide additional Jianghu experience upon entering scenes for the first time. [*] Modified descriptions in the ability interface. [/list] [*] Homestead-related adjustments: [list] [*] Added main room facilities for sleeping and dressing. [*] The homestead editing interface now displays information on teammate aptitude, bonds, and reputation. [/list] [*] Unlocked recipes can be inherited when achieving the true ending. [*] Main character and teammate's five main aptitudes now display experience progress when hovering over the aptitude values. [*] Arm strength, intelligence, agility, and fortune experience gain from main character's gathering, praying, map traversal, and item identification now distributed to the entire team, with increased agility experience from map traversal and a higher daily maximum limit. [*] Added relationship display for personal factions in the faction interface. [*] Adjusted Romance Martial Arts limitations: Removed the requirement for the main character to spend combat intent to assist. [*] Adjusted poison, internal injury, and blindness effects: [list] [*] Poison: Reduces basic attack power (excluding equipment bonuses), with every 1 point of poison reducing basic attack power by 0.5%. [*] Internal Injury: Reduces basic defense (excluding equipment bonuses), with every 1 point of internal injury reducing basic defense by 0.5%. [*] Blindness: Each point of blindness temporarily decreases hit rate by 1%. [/list] [*] Adjusted charging and defense effects: [list] [*] Charging: Guarantees a critical hit on the next use of an external martial arts attack. [*] Defense: Guarantees a block on the next time being attacked, with the effect lifting after the character takes action. [/list] [*] Adjusted the "Control of the Heart Sutra" inner skill: Now available to all, it affects all allied human characters except the main character, providing a 15% increase in final damage, a 15% reduction in damage taken, a +5% critical hit rate, and a +5% block rate. [*] Adjusted the appearance of the main character after becoming a guerrilla general for the Ye family. [*] Adjusted the Poison Dragon event to produce Poison Dragon eggs after the Poison Dragon mutates. [*] Refined the Miao Caidie Poison Test event, allowing the main character to choose to use corresponding insects to increase or decrease specific attributes. [*] Optimized the event where Lu Wenhuan offers poisoned wine, with added subsequent related plot developments. [*] Console optimization: Added a batch of shortcut functions (Ctrl+F11 to activate) after loading any MOD. [/olist] [Bug Fixes] [olist] [*] Fixed the issue in the daily quest for Langya Sword Pavilion where bandits would still appear after leaving the faction via horse carriage. [*] Fixed the configuration error in the first combat experience and reputation experience for Miaomu Li. [*] Fixed an issue where, after bonding with Man Tuoluo but not selecting the affinity skill, the quick item bar wouldn't display in combat. [*] Fixed the problem where selecting poisoned potions during auctions would lead to a freeze. [*] Fixed the issue where using a gold token arrow to subdue Cai Youzhi after he was captured at the Foutu Temple would cause Cai Youzhi's position to be outside the top-level map. [*] Fixed the problem in the Yi Zhihua event where using a credit card resulted in negative coins and a freeze. [/olist]