A decade ago a civil war tore across the Kingdom. Zack, an orphan, embarks on a mission to improve his loved ones' lives. Uncover schemes, investigate mysteries, and debate the citizens and nobles of Gataela! Will he discover hidden truths that threaten to rip apart the nation all over again?
Happy Winter! Here’s what we were up to during November!
[h1]Vescha[/h1]
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Vescha is the largest city in the region, sporting a healthy forestry industry as well as the southern military headquarters. It is on the edge of Viche forest – a large forest along the border that divides Gataela and Aerand.
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One of the nearby residents has renovated their living room to be a small classroom. Whether the owner is just well off in general or has expensive tastes – no one really knows. However, they are an excellent teacher and know quite a lot of various things.
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It seems we’ve stumbled upon someone in the middle of moving in! Located in a prime location in the city, they managed to get this place for cheap because the wallpaper in the house was pretty terrible – at least as far as they are concerned. One of the first things they’ll be replacing for sure.
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A home-grown florist. They spend a lot of time on the first floor growing and taking care of plants – specifically plants for the local general store. It’s said that ever purple plant in the town originated from this one place.
[h1]Triage[/h1]
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This month’s new skill is Triage – a party wide heal! Our dear friend Zack here is demonstrating what it’ll look like when it plays over a single member.
This skill comes from our recent review – did you know that we had plenty of party-wide damaging skills but no healing skills? Whoops.
Besides the obvious gap this presents, it also is a big problem for gameplay and general turn-based battle enjoyment. When you have one party member and a single heal everything is fine. Throw in another and you might have some turns where you only heal, but most of the time you’ll be spending it doing damage or supports. When you have more than two party members then… well… you have one party member dedicated to healing.
This wouldn’t be a problem if there was a dedicated healing class – but we don’t have one. So you end up with a damage dealer that’s healing instead of doing damage and battles drag on. You may even have the whole team healing themselves with items or skills instead of attacking for whole turns very often as enemies also have party-wide damaging skills. Not very fun.
So with that said – the addition of the Triage skill is super important.
Now why “Triage” as the name? Fun fact: a lot of the skill names come from real life things, such as fencing terms, or animal behaviours.[url=https://en.wikipedia.org/wiki/Triage] Triage is “a medical process by professionals with first aid knowledge”.[/url] Know what the singular heal skill is called? First Aid. A natural evolution.
And there’s your hint for how to eventually unlock this beauty.
[h1]What’s Next?[/h1]
Goodness! The year is almost already over? We’ll be focusing on wrapping up work we started during the year, and doing our 2024 planning. We’ll also be doing:
[list]
[*]Cutscenes
[*]Ziacia Interiors
[*]Misc Bugs
[/list]
Happy Early Holidays!