Ratten Reich is an RTS focusing on realistic combat in a unique, steampunk/dieselpunk world ripped apart by an ongoing war between rats, mice, cockroaches, and lizards.
Dear friends,
In this update, we want to tell you about the progress on our 3D models. Due to some requests from our fans, we decided to strengthen our technique, which has opened new doors. We would like to present you with the rat transport vehicle, Optimus, in a new reinforced configuration.
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This is what the mouse transport vehicle, RMTA, looks like.
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AIRP is an amphibious fighting vehicle of rats, which also received reinforcements in the form of armored plates.
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New animations:
Shooting from the large-caliber rat gun, Eisenbrecher.
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New 3D Models:
Knowing that the enemy of the Red Dragon relies on mobility and speed, the Imperial Court - 4 years before the war - established a network of factories that created light and fast armored vehicles. These vehicles were massively used within the Lizard army to counter the accumulation of manpower amongst the Rising Sun Empire.
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Light armored cars were made from raw materials supplied by cockroaches and were unpretentious in maintenance. They did not consume much fuel and were an excellent solution for battle. By the beginning of the war, more than 5,000 of these machines were in service and were almost completely destroyed during the first 2 years. The rats liked the armored cars and they tried to steal the blueprints or, at the very least, capture samples to recreate them in their factories.
FMR aircraft were also preparing for mass aerial warfare, to break through mouse fortifications and for air superiority. The FMR adopted the tactic of undivided aviation: emphasis on a large number of agile fighters that could carry a small supply of bombs. Thus, betting on the fact that a conventional aircraft acts as a fighter and bomber.
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Destruction system:
In the game, most of the buildings are destructible. This allows the player to clear enemy hideouts.
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Voice acting;
Each playable faction has its own unique voice acting. Regardless of the localization language of the game, the characters within these factions will speak the language of their people.
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