Daily Developer Diary for Do No Harm - Part 6

Yesterday I was feeling a bit unwell, so I'm going to skip one day, sorry. On Sunday, we participated in the local gamedev festival called Game Summit. We had a bunch of local players play the game, and a few signed up for the Playtest. Tomorrow I'm planning to update the Playtest build by the way (no Sanity system yet, but some things have changed). Here are some photos from the event. [url={STEAM_CLAN_IMAGE}/45210188/be9675c3949613ae50c8abc11e2ff83bc657f674.jpg][img]{STEAM_CLAN_IMAGE}/45210188/11d0c85519a88697f31bdba3ed4efbea093bd44e.jpg[/img][/url][url={STEAM_CLAN_IMAGE}/45210188/fe293c9fef7e94d7ab1fde7682572c077ea7489c.jpg][img]{STEAM_CLAN_IMAGE}/45210188/36dd23438c758bc0758808de5ca1d2af828d0959.jpg[/img][/url] While yesterday and today, we have been working on visual changes to the game to make it look even better for the Trailer, and to make the artstyle stand out more in the game. I'll be showing that soon, but for now, here is one of the newer Anomalies we're planning to add. Not going to tell you how or when you are going to encounter this Anomaly though. [img]{STEAM_CLAN_IMAGE}/45210188/e0cf1b905b3e631ffd83cc00f5a14516e43d0ebd.gif[/img]