Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast, duck, dodge, and maybe throw a gib or two to survive in this old-school-inspired shooter.
Hey all!
Just pushing the current beta branch to the default stable branch. This should address some common issues being reported since the launch of Interlude. Details below!
[list]
[*] Ladders should now work properly on Gamepad
[*] Re-baked occlusion which should help performance in rooftop area
[*] Optimization which should help reduce load times for Interlude
[*] Added a small bit of signposting for rooftop pipe entrance
[*] Fixed a revolver pickup that was falling through the world
[*] Fixed a couple of secrets in E1M1 that weren't triggering properly
[*] Fixed an issue that could cause background music tracks to not start over properly
[*] Interlude boss now immune to fire self-damage
[/list]
Also pushed a second tiny update to fix a pathfinding issue in E1M4