CSF January Progress Update!

[img]{STEAM_CLAN_IMAGE}/42251747/a8dae4dcabd3570628bcdf275d4c2fb7f0c2c506.png[/img] Hey everyone! It's been a bit since our last update so I wanted to let y'all know how it was going and what you can look forward to next! First off I hope everyone had a great holiday break. These last few months have been a little chaotic but also satisfying in what we're aiming to achieve with our next update to CSF. In case you missed the last update, I made the decision to restart CSF and do a complete gameplay redesign back in September. I read a lot of reviews, listened to feedback, and came away with goals and objectives for this new redesign: [list] [*]Keep the fun chill nature of the game, but enhance the gameplay so that it's more varied and interesting. [*]Slim down unnecessary gameplay days that lack story so that the player has continued progress through the journey of Nori's move to Helianthus. [*]Make it satisfying. [/list] [b]What's Coming Up Next[/b] My goal is to get the game into private testing this month and then have a beta release next month for all Steam users via an opt-in branch to get even more feedback. Once I have the gameplay locked down, the rest of the game should be relatively easy to finish- we're still finishing up art and cutscenes and a majority of the content is complete. I also plan on submitting Trading Card assets for the game next month, and I want to do another update at the end of the month to show off the new gameplay in action. This is all subject to change of course but I feel pretty good about where the game is headed. [b]Some Clarifications[/b] I know a few of you were concerned about us announcing "Cook, Serve, Delicious! Re-Mustard!" and thought that this game would be put on the backburner, but let me assure you this is not the case. CSF will be fully released in version 1.0 and on consoles this year before we shift over to Re-Mustard (once the art team finishes CSF then they'll go on to Re-Mustard as I finish coding the game). We also plan on releasing the original "Cook, Serve, Delicious!" to Xbox and PS4/PS5 in the next few months (it was released in November for Switch) but as I'm using the weekend to work on that CSF production will not be affected. My goal this year is to keep posting monthly news updates and show y'all how the progress is going- [url=https://bsky.app/profile/chubigans.bsky.social]you can also follow my personal account on Bluesky[/url] as I post some programming stuff there from time to time! That's all for now, but keep an eye out for more updates soon! Thanks so much for all of your support and talk to y'all later! -David