[img]{STEAM_CLAN_IMAGE}/42251747/99ec5d0402c582a6f653a61e1926e2ff75cbd8c4.png[/img]
Hey everyone! David here with another progress update on Cook Serve Forever and what's been happening behind the scenes, woo!
[b]Trading Card Update[/b]
As I've been reworking the entire game- [url=https://steamcommunity.com/games/1928090/announcements/detail/3898493010318507632]check last month's update for more details[/url]- I thought it'd be fun to release Trading Cards in the meantime! Those should be going out later today, and there's all kinds of cool badges and emotes to earn. You'll even get to see some locations that will be available further in the game- enjoy!
[b]Game Progress[/b]
Originally I was going to be doing Cook Serve Forever during the week, and porting our original Cook, Serve, Delicious! game on the weekend. I quickly found out that wasn't working well at all- going back and forth between projects had me losing a lot of time as I had to figure out where I left off and I kept getting confused with parts of code that I thought were in one project but were in another, etc.
Furthermore I found that as I was porting CSD 1 to PS4/Xbox (we have some announcements on that next week, be sure to sub to my [url=https://bsky.app/profile/chubigans.bsky.social]Bluesky account[/url] or our [url=https://twitter.com/vgincgames]Twitter account[/url]!) I was getting a lot of ideas how to tackle CSF since I was completely rewriting it. So I went ahead and bit the bullet and just got those ports finished- and as of today CSD 1 for PS4/Xbox, as well as CSD 1/2/3 for PS5, is currently in cert! Whew, five platforms at once is a lot!
Now that I have those behind me I have some better ideas on how to handle CSF so that the v1.0 transition is fast and easier than it has been in the past. This does mean my original timeline of getting a public beta this month isn't going to happen, but I don't want to rush out another build before it's ready- I want to make sure it's a solid foundation to build off of.
In early April I'll be showing off the first gameplay screens of the newly redesigned CSF! I'm really excited to see what people think. Until then we'll keep cookin'!