Crown Wars | Patch Note 8

[img]{STEAM_CLAN_IMAGE}/42625934/ce23eaa8216f28ee33fdc5a1bfe9a0ddb7ec2133.png[/img] [h3][b]Crashes Fixed:[/b][/h3] [list] [*] Fixed a crash in secondary missions when selecting a ranged weapon skill just before a camera movement. [*] Fixed a crash when overwriting a domain save while on the map of France. [*] Fixed a crash when a Tainted Soul appeared in the mission "The Archpriest." [*] Fixed a crash when using the Halberd's "Mighty Thrust" skill on two enemies at the same time. [*] Fixed a blocker issue when navigating the companion's loadout in the Squad preparation screen. [*] Fixed a crash when moving a companion right after the Navarese's messenger dialogue during the mission "War Plans." [*] Fixed a crash when selecting the "Head Shot" skill at the beginning of a turn. [/list] [h3][b]Domain:[/b][/h3] [list] [*] In Squad preparation, a feedback indicator now shows the number of available slots for sending a companion. [*] A pop-up now appears on the Map of France when enemies become stronger. [*] A pop-up now informs players when they can send more squads into battle while passing time on the Map of France. [*] The squad pawn now correctly returns to the domain and no longer moves back onto the faction pawn. [*] It's now possible to scroll through battle objectives in the squad preparation screen when using a controller. [*] The input to scroll through the codex in the Lordhall is now always displayed when using a controller. [/list] [h3][b]Combat:[/b][/h3] [list] [*] The initial capture chance percentage for enemy units is now correctly displayed in the detailed action preview and no longer always shows 100%. [*] The roadblock in the mission "Kingdoms Equipment" no longer displays action and movement points when using the "Show details" feature. [*] Assets in the mission "War Plans" are no longer obscured when loading a save. [*] On Baron difficulty, enemy units now start missions with the correct amount of health. [*] The damage dealt by the Arcanist of the Order's "Bloody Embrace" skill is now displayed in the battle log and floating text. [*] Winning purge missions now grants the correct amount of experience. [*] Enemies' health bars are now correctly removed when killed by a Fatality. [*] Enemies will now correctly animate when using the "Barbed Shot" skill while crouched. [/list] [h3][b]Options:[/b][/h3] [list] [*] If the floating health bar option is unchecked, the health bar of the selected companion now disappears immediately. [*] If the floating health bar option is checked, the health bars now display immediately. [*] The controller binding menu now correctly shows bindings when using a PS5 controller on PC. [*] The button to change difficulty is now visible even in battle, with a message stating it can only be changed in the Domain. It's still not usable in battle, but this is now clearer. [/list]