Crown of Pain - Patch 0.9.23 has been released!

Crown of Pain

Crown of Pain is a match-3 RPG. Heroes venture to the castle to find the elusive crown of pain, an artifact which is said to take away all of their worries.

Hey! Thank you for playing Crown of Pain and coming up with possible improvements for the game! We heard your feedback and we have a patch for you! [img]{STEAM_CLAN_IMAGE}/40769318/c7f5ba72ffb525b6c0ba7cd11fb3a42fdba12b5a.gif[/img] [b]This patch includes:[/b] - "Fire Slash" (Zulan) damage scale increase from 120% to 130% and bleed apply chance from 40% to 60% - Thunder (Zulan) damage scale decrease from 120% to 80%. - Multi Shot (Gretel) damage scale decrease from 120% to 80% - Ghost, Wolves, Skeletons receive HP and base stats downscale - Added UI indicator to display current & max wave per room. - After completing the current content the game will reset character stats, faith and finished rooms. Abilities and unlocked characters persist. - Fixed issue where Stand united (Nakar) shield values persisted between rooms. - Fixed issue where game was working unexpected when tooltip was active but the character or enemy killed. Now tooltip will disappear. - Fixed Chant of Power (Veno) not working as intended. - Lowered base prices from 100 to 80 per ability and incremental 10% (previous 20%) per owned ability to allow room for more experiments - Fixed some of the wrong tooltips and descriptions. - UI adjustments to scale properly on larger numbers. - Fixed Skeleton to attack random target as described in the tooltip (before attacked the closest enemy) - Mind+Soul now grants 1 shield value per 5 points combined (previous 10) Please let us know if you have any problems with the game - we'll try our best to fix it, if possible! Best, Elizabete, Jagit Games and Coldwild Games crew