Content Update - Hard Mode, Explore Mode, and more changes

Hey everyone! I have a proper content update this time. Hope you all enjoy. Here's what you can expect: Major Additions [list] [*]Hard Mode. You have additional "survival mechanics" to manage, like hunger, thirst, and bleeding. There are a couple new items/interactions to let you deal with these new systems. There's also fall damage on this mode, and the Butcher is a bit more aware of you. [*]Explore Mode. You can now playthrough the game without having to deal with any hostile characters. Some scripted sequences involving hostile characters will still play out as normal though. [*]Document Viewer. Available from the Inventory screen, you can view any document you had seen before. Useful for tracking the investigator achievement, or for double checking a puzzle code. [*]The Hammer can now also be used as a defensive weapon. It's the slowest melee weapon. [*]There is a new secret achievement to unlock [*]Bug Spray item can be used to make the Butcher retreat [*]You can trap the Butcher and Dog in a specific room... if you're quick enough. Doing so can also skip an event with the Butcher near the end of the game. [*]Using the VHS or 16mm video setting with make the voice acting lo-fi [*]"Text over FX" setting lets any text and certain UI elements readable even if you have a video effect enabled [*]High Pitch Sounds setting lets you disable/enable any high pitched sound effects [/list] QoL and Bug Fixes [list] [*]Fixed issue where you could take out the nails on a floor board from the wrong side [*]Fixed issue where the player could double-back to the House after going through a scripted ending sequence [*]Control prompt appears when interacting with the Clock Puzzle [*]Certain items (Drain Cleaner, Rubbing alcohol) become unusable once they served their purpose [*]You can alternatively unlock the Hero achievement by leading a Victim through the front door [*]You can kill Rats with the Knife [*]You cannot use Bandages if you are already at full health [*]Fixed issue where victim's dead bodies could get frozen in the air [*]Fixed issue where the ending hospital scene was too dark [*]Fixed a couple cases where using "RT" on a controller would skip past dialogue too quickly [*]Fixed issue where picking up and dropping the wooden plank could sometimes make the wooden plank huge in scale [*]Fixed a couple buggy interactions with the Crippled Woman [*]Fixed bug where if you made the Butcher retreat while he was killing a victim, the victim's screams wouldn't stop [*]Fixed visual issue where a puzzle prompt didn't appear visible at first [*]Fixed issue where Roxanne's voice was lower than it should've been [*]Fixed issue where if you were crouched you wouldn't be able to stand, in a very specific location [*]Fixed some AI issues related to the Dog [*]Fixed a couple "floating" objects [*]Fixed bug where Butcher would walk through the Fridge in the Kitchen [*]Fixed some radar issues [/list] That's it! Thanks for playing STAY OUT OF THE HOUSE!