Hey everyone! I have a proper content update this time. Hope you all enjoy. Here's what you can expect:
Major Additions
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[*]Hard Mode. You have additional "survival mechanics" to manage, like hunger, thirst, and bleeding. There are a couple new items/interactions to let you deal with these new systems. There's also fall damage on this mode, and the Butcher is a bit more aware of you.
[*]Explore Mode. You can now playthrough the game without having to deal with any hostile characters. Some scripted sequences involving hostile characters will still play out as normal though.
[*]Document Viewer. Available from the Inventory screen, you can view any document you had seen before. Useful for tracking the investigator achievement, or for double checking a puzzle code.
[*]The Hammer can now also be used as a defensive weapon. It's the slowest melee weapon.
[*]There is a new secret achievement to unlock
[*]Bug Spray item can be used to make the Butcher retreat
[*]You can trap the Butcher and Dog in a specific room... if you're quick enough. Doing so can also skip an event with the Butcher near the end of the game.
[*]Using the VHS or 16mm video setting with make the voice acting lo-fi
[*]"Text over FX" setting lets any text and certain UI elements readable even if you have a video effect enabled
[*]High Pitch Sounds setting lets you disable/enable any high pitched sound effects
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QoL and Bug Fixes
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[*]Fixed issue where you could take out the nails on a floor board from the wrong side
[*]Fixed issue where the player could double-back to the House after going through a scripted ending sequence
[*]Control prompt appears when interacting with the Clock Puzzle
[*]Certain items (Drain Cleaner, Rubbing alcohol) become unusable once they served their purpose
[*]You can alternatively unlock the Hero achievement by leading a Victim through the front door
[*]You can kill Rats with the Knife
[*]You cannot use Bandages if you are already at full health
[*]Fixed issue where victim's dead bodies could get frozen in the air
[*]Fixed issue where the ending hospital scene was too dark
[*]Fixed a couple cases where using "RT" on a controller would skip past dialogue too quickly
[*]Fixed issue where picking up and dropping the wooden plank could sometimes make the wooden plank huge in scale
[*]Fixed a couple buggy interactions with the Crippled Woman
[*]Fixed bug where if you made the Butcher retreat while he was killing a victim, the victim's screams wouldn't stop
[*]Fixed visual issue where a puzzle prompt didn't appear visible at first
[*]Fixed issue where Roxanne's voice was lower than it should've been
[*]Fixed issue where if you were crouched you wouldn't be able to stand, in a very specific location
[*]Fixed some AI issues related to the Dog
[*]Fixed a couple "floating" objects
[*]Fixed bug where Butcher would walk through the Fridge in the Kitchen
[*]Fixed some radar issues
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That's it! Thanks for playing STAY OUT OF THE HOUSE!