Dive into the thrilling clash between humans and cybernetic bugs. Lead your infantry, tanks, aircraft, and ships through intense battles. Use strategy and tactics to outsmart your foes. Every decision shapes the war's outcome. Are you ready for the challenge? Time to eat the Bugs!
We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements.
Patch Notes:
[b]New Animations:[/b]
[list]
[*] Added corrosive death animations for Marine units.
[*] Implemented death animations for Mech units, including Walker, Artillery, and SAM.
[*] All Bug units now feature death animations, expanding on the previously added animations.
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[b]Bug Fixes:[/b]
[list]
[*] Fixed an issue where the Bug faction couldn't recruit the Infector unit.
[*] Corrected a problem where the Terran SAM would incorrectly explode on air units when targeting ground units.
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[b]Balance Improvements:[/b]
[list]
[*] Rebalanced unit stats for both Terran and Bug factions to ensure fair gameplay.
[*] Rebalanced units veterancy for all tiers.
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[b]Gameplay Enhancements:[/b]
[list]
[*] When selecting a base, if a unit has no move points, the recruitment screen will now automatically open.
[*] Added credits per turn information for better resource management.
[*] Added a new feature to promote a unit to Commander, granting instant max veterancy and unlocking special Commander abilities (still in development).
[*] Mouse-over displays for veterancy now show bonuses.
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[b]Achievements:[/b]
[list]
[*] Added 2 new achievements to challenge players.
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[img]{STEAM_CLAN_IMAGE}/44921119/215183f988e64339097795c106f1edf0a6518b3b.png[/img]
Thank you for your continued support, stay tuned for more!