We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements.
Patch Notes:
[b]New Animations:[/b]
[list]
[*] Added corrosive death animations for Marine units.
[*] Implemented death animations for Mech units, including Walker, Artillery, and SAM.
[*] All Bug units now feature death animations, expanding on the previously added animations.
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[b]Bug Fixes:[/b]
[list]
[*] Fixed an issue where the Bug faction couldn't recruit the Infector unit.
[*] Corrected a problem where the Terran SAM would incorrectly explode on air units when targeting ground units.
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[b]Balance Improvements:[/b]
[list]
[*] Rebalanced unit stats for both Terran and Bug factions to ensure fair gameplay.
[*] Rebalanced units veterancy for all tiers.
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[b]Gameplay Enhancements:[/b]
[list]
[*] When selecting a base, if a unit has no move points, the recruitment screen will now automatically open.
[*] Added credits per turn information for better resource management.
[*] Added a new feature to promote a unit to Commander, granting instant max veterancy and unlocking special Commander abilities (still in development).
[*] Mouse-over displays for veterancy now show bonuses.
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[b]Achievements:[/b]
[list]
[*] Added 2 new achievements to challenge players.
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[img]{STEAM_CLAN_IMAGE}/44921119/215183f988e64339097795c106f1edf0a6518b3b.png[/img]
Thank you for your continued support, stay tuned for more!