We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements.
Patch Notes: Commander Bug Wars
[b]Bug Fixes[/b]:
[list]
[*] Resolved an issue where bug units would appear damaged even when out of sight.
[*] Fixed a bug that prevented Cruise Missiles from spawning if the unit was deselected before appearing.
[*] Corrected a problem where explosions created crates on water tiles.
[*] Fixed a bug allowing underground units to capture locations.
[*] Addressed an issue where air units on top of enemies would be selected while targeting the enemy.
[*] Corrected incorrect faction colors for the yellow Bug faction.
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[b]New Features & Additions:[/b]
[list]
[*] Campaign Mode: A campaign has been added for an extended gameplay experience (WIP).
[*] Map Editor: The Spiker and Infector units are now available in the map editor for custom scenarios.
[/list]
[b]Gameplay Improvements:[/b]
[list]
[*] Mines placed by the same team will no longer explode when triggered by friendly units.
[*] Fixed a bug allowing the plague ability to spread while attacking at range.
[*] Added additional effects when firing rounds and enhanced death animations for Terran infantry.
[/list]
[img]{STEAM_CLAN_IMAGE}/44921119/116eff4d72d5331504b2379670e1fb7e2fe73d64.png[/img]
Thank you for your continued support, stay tuned for more!