Dive into the thrilling clash between humans and cybernetic bugs. Lead your infantry, tanks, aircraft, and ships through intense battles. Use strategy and tactics to outsmart your foes. Every decision shapes the war's outcome. Are you ready for the challenge? Time to eat the Bugs!
We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements.
Patch Notes: Commander Bug Wars
[b]Bug Fixes[/b]:
[list]
[*] Resolved an issue where bug units would appear damaged even when out of sight.
[*] Fixed a bug that prevented Cruise Missiles from spawning if the unit was deselected before appearing.
[*] Corrected a problem where explosions created crates on water tiles.
[*] Fixed a bug allowing underground units to capture locations.
[*] Addressed an issue where air units on top of enemies would be selected while targeting the enemy.
[*] Corrected incorrect faction colors for the yellow Bug faction.
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[b]New Features & Additions:[/b]
[list]
[*] Campaign Mode: A campaign has been added for an extended gameplay experience (WIP).
[*] Map Editor: The Spiker and Infector units are now available in the map editor for custom scenarios.
[/list]
[b]Gameplay Improvements:[/b]
[list]
[*] Mines placed by the same team will no longer explode when triggered by friendly units.
[*] Fixed a bug allowing the plague ability to spread while attacking at range.
[*] Added additional effects when firing rounds and enhanced death animations for Terran infantry.
[/list]
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Thank you for your continued support, stay tuned for more!