Commander Bug Wars #GameUpdate 4

We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements. Patch Notes: Commander Bug Wars [b]Bug Fixes[/b]: [list] [*] Resolved an issue where bug units would appear damaged even when out of sight. [*] Fixed a bug that prevented Cruise Missiles from spawning if the unit was deselected before appearing. [*] Corrected a problem where explosions created crates on water tiles. [*] Fixed a bug allowing underground units to capture locations. [*] Addressed an issue where air units on top of enemies would be selected while targeting the enemy. [*] Corrected incorrect faction colors for the yellow Bug faction. [/list] [b]New Features & Additions:[/b] [list] [*] Campaign Mode: A campaign has been added for an extended gameplay experience (WIP). [*] Map Editor: The Spiker and Infector units are now available in the map editor for custom scenarios. [/list] [b]Gameplay Improvements:[/b] [list] [*] Mines placed by the same team will no longer explode when triggered by friendly units. [*] Fixed a bug allowing the plague ability to spread while attacking at range. [*] Added additional effects when firing rounds and enhanced death animations for Terran infantry. [/list] [img]{STEAM_CLAN_IMAGE}/44921119/116eff4d72d5331504b2379670e1fb7e2fe73d64.png[/img] Thank you for your continued support, stay tuned for more!