Embark on an exploration adventure with spooky and horror elements, tasked with recovering real historical artifacts from excavation sites around the world. Beware of local traps and monsters inspired by the mythology of each region.
First and foremost, I want to thank everyone who participated in the closed alpha. Your feedback is always valuable in spotting and fixing numerous bugs. I look forward to your continued support with this latest update.
If you haven't yet participated and would like to join the play-testing while providing valuable feedback, please refer to the post linked below for detailed information on how to gain access to the Closed Alpha.
[url=https://store.steampowered.com/news/app/1924470/view/5710059703131323239]Closed Alpha Access[/url]
[h1]BLACK MARKET[/h1]
[h3]CHANGES[/h3]
[list]
[*] Changed the decoration on the black market round table.
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[h3]FIXES[/h3]
[list]
[*] Fixed a bug where non-purchased, stackable items could be stacked onto purchased items and vice versa.
[*] Fixed a bug where selling silver coins at the black market caused the bouncer to stop you from leaving.
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[h1]CONTROLS[/h1]
[h3]NEW[/h3]
[list]
[*] Added control settings to enable horizontal and vertical inversion of camera controls.
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[h1]DUNGEON[/h1]
[h3]NEW[/h3]
[list]
[*] Enhanced the dungeon with additional details and collectibles, enriching the exploration and discovery experience.
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[h3]CHANGES[/h3]
[list]
[*] Reduced the number of empty rooms in the dungeon.
[*] Adjusted rock traps so they can no longer destroy demolishable walls with minor contact.
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[h3]FIXES[/h3]
[list]
[*] Fixed a lighting issue with broken tables in the dungeon.
[*] Fixed a bug where interior items were placed directly behind the door in the dungeon.
[*] Fixed glitching walls in the dungeon.
[*] Fixed a bug where two doors in a row were spawned in the dungeon.
[*] Fixed a bug where the lower dungeon entry was blocked by other doors and/or objects.
[*] Fixed a bug where the dungeon had no entry.
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[h1]GAMEPLAY[/h1]
[h3]NEW[/h3]
[list]
[*] Added interactive features to paintings, allowing access for more detailed information.
[*] Added new sound and visual effects to indicate when the last 5 seconds of stamina are depleting.
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[h1]GRAPHICS[/h1]
[h3]NEW[/h3]
[list]
[*] Added support for 16:10 aspect ratio, ensuring a better visual experience for users with different screen formats.
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[h3]CHANGES[/h3]
[list]
[*] Introduced a maximum speed parameter for the Aurora Borealis to prevent it from moving too quickly on certain systems.
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[h3]FIXES[/h3]
[list]
[*] Fixed a bug in the dynamic calculation of shadow resolutions, resulting in a general performance boost, especially in scenes with many shadow-casting lights.
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[h1]HISTORICAL MUSEUM[/h1]
[h3]CHANGES[/h3]
[list]
[*] Enhanced museum performance.
[*] Altered museum lighting to be more yellowish and slightly darker.
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[h3]FIXES[/h3]
[list]
[*] Fixed a bug where the museum could still be visited despite being recently banned.
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[h1]HOME[/h1]
[h3]NEW[/h3]
[list]
[*] Added display cases at home; these are currently not usable but will be functional in future updates.
[/list]
[h3]CHANGES[/h3]
[list]
[*] Improved performance for the large chandelier over the round table at home.
[*] Removed the world map from the round table at home.
[*] Modified the paintings at home.
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[h1]ITEMS[/h1]
[h3]CHANGES[/h3]
[list]
[*] Expanded the range of objects that can be drawn on with chalk.
[*] Updated coin attention spark to appear only in dungeon worlds.
[*] Made wood boards stackable.
[*] Enabled wood boards to be placed on dynamic objects, with the boards falling off when the object moves, making it easier to construct small structures.
[/list]
[h3]FIXES[/h3]
[list]
[*] Fixed an issue with drawing chalk on wooden pillars in the dungeon.
[*] Fixed a bug where silver coins could not be placed.
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[h1]LANGUAGES[/h1]
[h3]FIXES[/h3]
[list]
[*] Fixed a bug where the Portuguese language was not selectable and also blocked selection of other languages.
[*] Fixed missing characters for a few languages.
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[h1]MYTHOLOGICAL MONSTER[/h1]
[h3]CHANGES[/h3]
[list]
[*] [spoiler]Changed Wisps appearance.[/spoiler]
[/list]
[h3]FIXES[/h3]
[list]
[*] [spoiler]Fixed a bug where Wisps were visible even during the day.[/spoiler]
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[h1]SAVE AND LOAD[/h1]
[h3]FIXES[/h3]
[list]
[*] Fixed a game-breaking bug where the screen could go black if you tried to return home immediately after arriving at another location.
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[h1]USER INTERFACE[/h1]
[h3]NEW[/h3]
[list]
[*] Added a background to subtitles to enhance readability.
[/list]
[h3]FIXES[/h3]
[list]
[*] Fixed the noise level interface remaining visible after restarting the game, even if the interface was turned off.
[*] Fixed a bug where the inventory info interface remained visible while changing equipment if the mouse was left over an equipment slot when closing the inventory menu.
[*] Fixed a bug where the archaeological reputation tooltip was still visible even after closing the inventory.
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Again keep in mind that the save game will be resetted as soon as the game gets released in early access. So please play for testing purposes and not for the progress.
Finally, I want to express my gratitude once more for your ongoing support and feedback. Your input is invaluable, and future updates will be guided by your valuable suggestions and preferences.
Now, set out on your adventure!