Closed Alpha 8 - 12/13/24 Patch

SMITE 2

Become a god and wage war in SMITE 2, the Unreal Engine 5-powered sequel to the legendary third-person MOBA. Join our 24/7 Closed Alpha, where we are forging a challenging, team-based, mythological Battleground. Become a Founder today to jump into the action and be a part of the development.

[h2]CC Buffering[/h2] [list] [*] Silences now interrupt prefires, meaning you are unable to buffer into a Silence. [*] Ares No Escape now cripples enemies that he chains, meaning you are now unable to buffer movement abilities into his Ultimate. This ability will still cripple even when our CC Buffering tests are not active. [*] Hades Shroud of Darkness (Ability 2) will now Silence in addition to Fearing when used on a Blighted target. This will not impact Diminishing Return stacks. This is to make sure that getting the better version of the ability doesn't allow buffering when the base does not. [*] Be sure to complete our [url=https://www.surveymonkey.com/r/NDVFM5F]CC Buffering Survey[/url] if you've had a chance to play with the new feature! [/list] [h2]Bug Fixes[/h2] [h3]Gods[/h3] [list] [*] Fixed an issue with Aphrodite's tether showing as multiple beams stretching into the distance [*] Fixed an issue with Izanami and Thor's projectiles not returning properly [*] Fixed an issue with Medusa's A03 missing knockup immunity and not playing SFX at close range [*] Fixed an issue with Neith backflip riding deployed walls [/list] [h3]UI[/h3] [list] [*] Fixed an issue with console mouse cursor alignment [*] Fixed an issue with console mouse cursor disappearing when hovering over UI buttons [*] Fixed an issue where the network indicator icon appeared too frequently and reduced size of the icon [/list] [h3]General[/h3] [list] [*] Fixed a crash related to browsing god loadouts [*] Added Stability improvements [/list]