Closed Alpha 6 - 11/19/24 Patch

SMITE 2

Become a god and wage war in SMITE 2, the Unreal Engine 5-powered sequel to the legendary third-person MOBA. Join our 24/7 Closed Alpha, where we are forging a challenging, team-based, mythological Battleground. Become a Founder today to jump into the action and be a part of the development.

[h2]Bug Fixes[/h2] [h3]GENERAL[/h3] [list] [*] Fixed min/max voice output and microphone input volume settings to prevent distortion issues [*] Added player name highlighting on Scoreboard and switch from Report Player to Context menu popout when selected [*] Increased loudness level of the PS5 home screen lobby music [dev note: mostly in an effort to remove a rapid patch flag] [/list] [h3]GODS[/h3] [b]Bacchus[/b] Belly Flop [list] [*] Fixed an issue where the Slow amount and Duration weren't showing on this ability tooltip in game and on his lobby page [/list] [b]Baron Samedi[/b] Vivid Gaze [list] [*] Fixed skulls displaying too high across all skins [/list] [b]Nemesis[/b] Swift Vengeance [list] [*] Fixed second dash sometimes not firing when used just before time expiring [/list]