Cleaning out the bugs - Patch 4.0.2 Notes - 03/16

[u][b]Movement changes[/b][/u] [list] [*]The momentum formula has been changed to provide a more gradual & consistent impact to move distance after a player changes direction. Previously, player momentum would not significantly decrease when changing direction. [/list] [u][b]Private match bugs[/b][/u] [list] [*]Resolved multiple bugs related to private match lobbies which caused lobbies to crash or players unable to enter the match. [/list] [u][b]Long shot bug[/b][/u] [list] [*]We have fixed a bug related to long shots, which prevented players from moving in the later phases. [/list] [u][b]Action change bug[/b][/u] [list] [*]We have fixed a bug which caused some actions to be displayed out of sync if the user decision was too close to the end of the turn. [/list] [u][b]Receive bug[/b][/u] [list] [*]Fixed a bug related to quick play which allowed a user to intercept a high pass in the red zone. [/list] [u][b]Losing attributes[/b][/u] [list] [*]Fixed a bug which reverted some player attributes to 0 if they were at a multiple of 10. [/list] [u][b]Moments videos[/b][/u] [list] [*]We have updated the start of the tutorial moments scenarios with some new videos. [/list] As always, you can leave feedback in a review, through the steam forums or you can join our [url=https://discord.gg/aQnq5Jf]Discord[/url] and raise them directly to us there. You can also follow us over on [url=https://twitter.com/SuperClubSoccer]Twitter[/url] to keep up to date with everything that is going on, from drop in sessions to schedules of streamers playing the game for you to watch.