Civilization VI is the newest installment in the award winning Civilization Franchise. Expand your empire, advance your culture and go head-to-head against history’s greatest leaders. Will your civilization stand the test of time?
[h3]A NOTE ABOUT THE 2K LAUNCHER AND [i]CIVILIZATION VI[/i] ON STEAM[/h3]
Alongside Challenge 10 going live on August 14, the new update also removes the 2K Launcher from [i]Sid Meier's Civilization VI[/i] on Steam. In addition, [url=https://store.steampowered.com/app/1295660/Sid_Meiers_Civilization_VII/][i]Sid Meier's Civilization VII[/i][/url] will not use the 2K Launcher on PC.
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The new monthly challenge for [i]Sid Meier's Civilization VI[/i] starts August 14! But this month, you're not getting just one event to take on: we're bringing back four fan favorites as week-long challenges with altered parameters! All four challenges can be played at Prince difficulty, or—if you reckon you're a certified Civ expert—the highest difficulty level of Deity.
The limited-time monthly challenges afford you an opportunity to test your skills as a specific leader in a unique scenario. The first time you successfully complete each challenge, you'll earn yourself a new in-game Hall of Fame Badge commemorating your impressive achievement. For PC players who already earned the Hall of Fame Badge for the original versions of these events, you can score a new Badge for your collection by completing the Redux version on Deity difficulty!
To play the current monthly challenge, go to the main menu in-game and click on the "Challenge of the Month" image in the rotating marquee. Note that if you don't own any of the DLC featured in the current challenge, you will be granted free trial access to it for use in the challenge so you won't miss out!
Read on for a breakdown of this month's four week-long challenges, and good luck out there!
[h3]CHALLENGE 10 PART 1: SEVEN SEAS REDUX[/h3]
[b]Duration:[/b] August 14 - August 21
The continents have been consumed by oceans. Civilizations persist, scattered across the mountainous islands that remain, but for some it will prove nigh impossible to thrive in this unfamiliar environment.
Playing as the Norwegian leader Harald Hardrada, you find yourself at an advantage. You've already explored most of the ocean, your Viking Longships are unrivaled in naval combat, and you have the unique ability to pillage your enemies' coastal tiles. During the Seven Seas challenge, played in Heroes & Legends mode, the victory condition you pursue is entirely up to you. That sea air sure smells like Domination, though!
For some general guidance related to this challenge, check out these [url=https://www.youtube.com/watch?v=onb-hdjuNbU]Norway Overview[/url] and [url=https://www.youtube.com/watch?v=EyLmqlvgdBI]Heroes & Legends Details[/url] video guides!
[b]Redux Parameters[/b]
[list]
[*] Permanent Dark Age
[*] No Cavalry Barbarian Camps
[*] Naval Barbarian Camps spawn units twice as fast
[*] Hero Discovery Rate x2 for all AI leaders
[*] Water tiles deal 10 damage to all units
[/list]
[h3]CHALLENGE 10 PART 2: ROBOT REVOLUTION REDUX[/h3]
[b]Duration:[/b] August 21 - August 28
Do you have what it takes to ensure your civilization's survival for 100 turns in a frozen, post-nuclear future? This is your chance to prove it. Oh, and did we mention the robots?
Resources are sparse, disasters are intense, and Giant Death Robots are a constant threat. Your memory of life before the robot takeover is fading, but parts of the world are still known to you. As the Prime Minister of Canada, Wilfrid Laurier, will you scour the frozen wasteland for resources and remnants of the old world, or hunker down and hope to outlast your opponents?
For some general guidance related to this challenge, check out this [url=https://www.youtube.com/watch?v=eg0PYsWK1dc]Canada Overview[/url] video guide!
[b]Redux Parameters[/b]
[list]
[*] All civilian units except builders and settlers are disabled
[*] Barbarian AI use of GDR is improved
[*] Civics, tech, and religion no longer give score towards victory condition
[*] World Congress is disabled
[/list]
[h3]CHALLENGE 10 PART 3: THREE STARS EACH REDUX[/h3]
[b]Duration:[/b] August 28 - September 4
The Babylonians were the first to record the cadence of the stars and planets in the sky. As Hammurabi, can you lead your people into space and secure a Science victory?
Technology and Civics trees are shuffled and hidden for this event, so Babylon's ability to unlock technological advancements via Eurekas is key. Adding to the unpredictability of this event, parameters including the map and other civilizations are randomized.
For some general guidance related to this challenge, check out these [url=https://www.youtube.com/watch?v=yo0aqclQjQw]Babylon Overview[/url] and [url=https://www.youtube.com/watch?v=3NLoDMsqJkE]How to Generate Science[/url] video guides!
[b]Redux Parameters[/b]
[list]
[*] Babylon's Eureka ability applies to Civics as well as Science
[*] Science and Culture yields per pop are decreased by 99%
[/list]
[h3]CHALLENGE 10 PART 4: REACH FOR THE HEAVENS REDUX[/h3]
[b]Duration:[/b] September 4 - September 11
Originally designed by Civilization streamer Potato McWhiskey, this event challenges you to lead the Khmer Empire to a Culture victory. Build sprawling cities that celebrate your faith in the Prasat temples, and drive cultural hegemony through your population's growth.
The Khmer's wondrous Angkor Wat temple complex is a magnet for visitors in modern-day Cambodia. As King Jayavarman VII, can you attract enough tourists to achieve this goal?
For some general guidance related to this challenge, check out these [url=https://www.youtube.com/watch?v=POvyttyA8EU]Khmer Overview[/url] and [url=https://www.youtube.com/watch?v=MD9druFjSkg]How to Generate Culture[/url] video guides!
[b]Redux Parameters[/b]
[list]
[*] Military units beyond warrior and spearman are disabled
[*] Map type swapped to Arid
[*] No Bonus Resources (rice, wheat, etc.) on map
[/list]