Chronomon December Update

Chronomon

Chronomon is a fresh take on the Monster Taming and Farming genre. Catch, train, and evolve unique creatures while rebuilding a world in ruins. Befriend villagers, engage in strategic battles, and grow your farm—all with cross-saves on every device, including smartwatches.

Hello everyone and I hope you had a great last month! Here is the run down of everything done since then [b]Chronomon List[/b] [img]{STEAM_CLAN_IMAGE}/43840349/5a12d2422a3813f5ed56800b9fc988e76b7782be.png[/img] I spent the last 3 weeks since we spoke putting together the entire Chronomon list and man was it extensive. Here are some fun facts about our monsters! There are a total of 117 Chronomon for release. Over 4500 animation frames drawn Over 200 skills drawn and created Each monster has from 10-15 skills [b]ViceVale City (The 2nd city of 7)[/b] I have a large portion of the main questline finished in ViceVale including the NPC schedules done. Vicevale is the envisionment of a post apocalypse, dystopian town full of grunge and vagrants. [img]{STEAM_CLAN_IMAGE}/43840349/5514faa0bbab84d6809ce6c75b577adc76ce2fe0.png[/img] Not only will Vicevale have diverse shops but its most prominent feature is the underground Arena. Here you can battle 1v1, 1v2 and 1v3 against the many trainers in the city and around Lumeneal. Think you can become #1? This feature plays a minor role in the story but gives plenty of value for gaining EXP and rewards. What's Next? Well our Chronomon are still not finished! There is so much data that goes into making them just right from setting stats, coming up with fun description, when or how to level then balancing it all just right so the game progresses smoothly. I'm currently in the process of updating a few menus and will stick my head back into the NPCs, schedules, quests and main story line. There is still so much to do! The planned release is in the middle of May, right when the Monster Taming fest happens on Steam. My goal is this will propel Chronomon like a slingshot into a top hit. Anyways, thanks again for being there for me and I hope to bring you a game that provides hopefully years of gameplay! Happy Holidays, - Dev