Collect, raise and breed an army of beetles to rise up and lay claim to the abandoned lot! The game features a complex genetics simulation and real-time tactics missions with a full campaign.
Big update today. Its been awhile since the last update since we had to fix a few bugs in the beta builds that prevented us from promoting them.
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/30237079/66d34e66854d27f177fe43a0f995f62a030d7a53.png[/img]
Here's what's new:
[list]
[*] There are 3 cheats added to the options menu: new Goop, reset task counts, and reset beetle needs. You won't need them if you follow the best strategy, but they are there in case.
[*] "Ow My Thorax" and "Many is the Swarm" are now available.
[*] Spitters are now nerfed. Sorry, but they were pretty OP. This works both ways, so killing enemy spitters should be easier.
[*] We added a Rock/Paper/Scissors mechanism to attack types. There is a +50% damage done to the next attack type in a circle: Biters->Spitters->Acid->Vampire->Reekers->Biters. There is a +25% damage from everyone to Healers. There is a 25% reduction in damage from anyone to Immolators. You can see the diagram on the Swarm Maker, and if you hold down in combat.
[*] Hitting in combat also shows you the attack types of each group. This should help with your combat strategy.
[*] We have randomly generated arranged music in the Nest.
[*] Some new sound effects with reduced volumes, and some UI tweaks.
[*] You can now see beetles moving around on the Lot Map when unpaused.
[*] Fixed a bug when the inventory goes entirely empty.
[/list]
Darrin