We have promoted the most recent build to Beta. We added two new areas, Achievements, Gene Splicing, and Decorations. It also has lots of other new things to try out.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30237079/fa1b3699e1ac867b8dcc9a5741d032dd5cf048b7.png[/img]
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[*] We have created 19 Steam Achievements. Of which, 17 are available. We'll make these visible when the build hits general release.
[*] Steam Cloud saves are working. This is a bit tricky to test in a Beta build. Let me know if you want to participate in that, and I'll work up the instructions. But this is definitely coming in the next general release.
[*] Enter The Beetle (map 11) map area is now complete, along with its mission.
[*] Toads of Obliteration map area is now complete. It is an always-hostile area with no combat mission. But the tasks have tasty rewards, including some interesting eggs.
[*] Beetle visuals can now be saved to flasks and applied to any other Beetle on the Beetle Inspector (just double-click a Beetle). This is useful if you want to preserve a look that you like, or want to make all Beetles with one attack type look the same. We call this Gene Splicing, since the change can then be inherited by this Beetle's offspring.
[*] Added decoration objects for your Nest. Beetles don't use them, but they make the place look nice.
[*] Your Beetles are awarded a trophy for each mission they win at 3 stars. These can be used to decorate your Nest.
[*] The Game Manual now shows up in the Steam Overlay browser, instead of trying to open a PDF reader. And you can click through hyperlinks there.
[*] We are now a little more generous with Regeneration genetics in eggs from earlier missions.
[*] Made some lighting improvements in Beetle Inventory mug shots and Beetle Inspector vanity scenes.
[*] Tweaked a few visual effects and sound effects.
[*] Fixed a genetics bug that prevented cross-over in the first two genes. Should be a bit easier to get the maximum allele there, now.
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