[h2]Changelog 1.0.3-18:[/h2]
[h3]Optimization:[/h3]
[list]
[*] LoD system otpimisation (CPU)
[*] optimization related to the using of chests and doors (CPU)
[*] optimization of the game map by getting rid of many unnecessary elements (RAM)
[*] terrains optimization (GPU)
[/list]
[h3]Removing the treasure from the altar:[/h3]
[list]
[*] when the team has not collected 3 treasures yet
[*] has its own top screen event
[*] press 'E' near altar and wait 2s
[/list]
[h3]Fixes:[/h3]
[list]
[*] fix for invisible tables when decals are off
[*] update min players to start (for events)
[*] fix for creating broken ammunition via split (in a specific situation)
[*] fix for drop fps in main menu when a player with no avatar appears among friends
[*] crash fix when returning to main menu when friends include a player with no avatar
[*] fix for black screen instead of exiting limbo in rare situations
[*] slider settings: the zoom sensitivity works like the sensitivity of the mouse. Reducing the speed difference between scopes
[*] fix for players joining an empty lobby despite the fact that there was already another lobby created
[/list]
[h2]Changelog 1.0.3-6:[/h2]
[list]
[*] Fixed floors that could eat weapons on the Aztec island
[*] Fixed walls that could make players stuck
[*] Fixed infinite loading screens in certain situations
[*] Fixed player count in certain situations
[*] Fixed players in weird poses when the are still joining
[*] Fixed the first objective that can now spawn in a random place max 1km from a crew
[*] Fixed chat colors
[*] Fixed drinking and smoking from the FPP view
[*] Fixed joining empty lobbies in certain cases
[*] Fixed reloading animation to match HUD bullet count
[*] Fixed player's dead chest to better snap and sail on ships
[*] Fixed no damage of AOF explosions in certain cases
[*] Fixed no perma damage indicator (lower HP bar) in certain cases
[*] Fixed bamboo damaged roofs that could make players stuck
[*] Added popup when player's GPU has no required Shader Model 5.0
[*] Added option to stop using medkit when climbing, fixing ships, using wheel and cannons
[/list]
[h2]Changelogs 0.2.2 to 1.0.3-1:[/h2]
[list]
[*] Added Mouse sensitivity for scopes 1/5x to 5x
[*] Added missing fractured parts to buildings getting destroyed
[*] Added standard viewfinders for each weapon
[*] Added cliffs and big rocks between islands
[*] Added ramps to climb faster from the ocean in harbor areas
[*] Added pirate voices for every command wheel option
[*] Added random spawn points for the Altar Island
[*] Added the new Krakenhunter island!
[*] Added new version of the ocean, many fixes and improvements
[*] Added new ingame and Steam badges to get along with Steam Achievements
[*] Added Mute voice chat buttons for teammates
[*] Added Failover for not working server list when Steam lags
[*] Added "Apply changes" pop-up in the main menu and other 'Are you sure' questions
[*] Added secondary anticheat system to the original server based one
[*] Fixed loot in chests around the big pyramid
[*] Fixed Steam avatars in final statistics
[*] Fixed walking and running sounds on different grounds
[*] Fixed matchmaking issues and empty server choosers
[*] Fixed Defaults button in menus
[*] Fixes and tweaks on the Aztec islands
[*] Fixed crashes when exiting the game
[*] Fixed underwater effect glitch when being above the surface
[*] Fixed transparent ship shakes when trying to summon it
[*] Fixed not always working objectives and treasures to find
[*] Fixed disappearing sails
[*] Fixed too high or steep stairs
[*] Fixed building destructions for players who were too far to see it happening
[*] Fixed recoil effects that could interfere with other camera effects such as 'leaving cannons' motion
[*] Fixed skeletons in limbo that got hair and clothes when players changed them in the inventory
[*] Reworked and polished main menu windows for better overall optimization
[*] Optimized cursed ring zone
[*] Optimizations on every island
[*] Better UI layout for 4:3 aspect screens
[*] Better balanced loot spawns on many islands
[*] Better Kraken animations when spawning ships
[*] Better underwater physics, also for dead pirates
[*] Better UI response when receiving damage
[*] Improved archipelago map - all island are visible and zoom got better
[*] Improved grenade aiming
[*] Improved shake effects for jumping and climbing
[*] Improved mouse sensitivity option
[*] Improved ships collisions
[*] Improved zoom-out animations for every type of weapon
[*] Prewarming shaders and objects before the round starts for better FPS
[*] Further optimizations - up to 1GB less RAM usage thanks to better textures and sounds
[*] Lots of CPU optimizations
[*] Additional LOD group fixes
[*] Smoother character movement
[*] Rearranged 38 loot chests for easier access
[/list]
[h3]Reworked east part of the Castle Island:[/h3]
[list]
[*] new buildings
[*] more loot spawns
[*] better shoreline
[/list]
[h3]Improved Skull Island:[/h3]
[list]
[*] new paths and buildings
[*] more secret spots- more loot
[*] added another, top entrance to the cave
[/list]
[h2]Changelog 0.2.1:[/h2]
[list]
[*] Fixed UI elements that didn't work properly with different languages
[*] Fixed commands wheel that could be opened together with the map or inventory
[*] Fixed summary screen to properly display stats on different ratio aspects
[*] Fixed wrongly placed obstacles on the Altar island
[*] Added another server synchro for doors, chests and windows when the game starts (fixed permanently closed cages)
[*] Fixed and added many graphic details on the Aztec Island
[*] Player icons on the main map render above other icons
[*] Press right or middle mouse button to place or delete a waypoint
[*] Added more waypoint icons to the main map
[*] Fixed changing weapon with a mouse wheel not to instantly attack with a sword
[*] Added a new version of the commands wheel
[*] Newly added caves got echo
[*] Fixed loot spawns that could spawn loot under obstacles
[*] Fixed missing avatars on the team summary screen (moved to tests)
[*] Fixed double cursed ring that could spawn in certain situations
[*] Updated engine version to 2019.4.6f1
[*] Items on the ground moved to clusters to improve frame rates
[*] Waypoints act better when players look at them from a moving ship
[*] Added credits window in the main menu
[*] Fixed app crash when hitting Exit game (moved to tests)
[/list]
[img]{STEAM_CLAN_IMAGE}/34061556/94ac572b116be45bd9c46d0a26b029b12266ae39.png[/img]