Changelogs 0.2.1 to 1.0.3-18

[h2]Changelog 1.0.3-18:[/h2] [h3]Optimization:[/h3] [list] [*] LoD system otpimisation (CPU) [*] optimization related to the using of chests and doors (CPU) [*] optimization of the game map by getting rid of many unnecessary elements (RAM) [*] terrains optimization (GPU) [/list] [h3]Removing the treasure from the altar:[/h3] [list] [*] when the team has not collected 3 treasures yet [*] has its own top screen event [*] press 'E' near altar and wait 2s [/list] [h3]Fixes:[/h3] [list] [*] fix for invisible tables when decals are off [*] update min players to start (for events) [*] fix for creating broken ammunition via split (in a specific situation) [*] fix for drop fps in main menu when a player with no avatar appears among friends [*] crash fix when returning to main menu when friends include a player with no avatar [*] fix for black screen instead of exiting limbo in rare situations [*] slider settings: the zoom sensitivity works like the sensitivity of the mouse. Reducing the speed difference between scopes [*] fix for players joining an empty lobby despite the fact that there was already another lobby created [/list] [h2]Changelog 1.0.3-6:[/h2] [list] [*] Fixed floors that could eat weapons on the Aztec island [*] Fixed walls that could make players stuck [*] Fixed infinite loading screens in certain situations [*] Fixed player count in certain situations [*] Fixed players in weird poses when the are still joining [*] Fixed the first objective that can now spawn in a random place max 1km from a crew [*] Fixed chat colors [*] Fixed drinking and smoking from the FPP view [*] Fixed joining empty lobbies in certain cases [*] Fixed reloading animation to match HUD bullet count [*] Fixed player's dead chest to better snap and sail on ships [*] Fixed no damage of AOF explosions in certain cases [*] Fixed no perma damage indicator (lower HP bar) in certain cases [*] Fixed bamboo damaged roofs that could make players stuck [*] Added popup when player's GPU has no required Shader Model 5.0 [*] Added option to stop using medkit when climbing, fixing ships, using wheel and cannons [/list] [h2]Changelogs 0.2.2 to 1.0.3-1:[/h2] [list] [*] Added Mouse sensitivity for scopes 1/5x to 5x [*] Added missing fractured parts to buildings getting destroyed [*] Added standard viewfinders for each weapon [*] Added cliffs and big rocks between islands [*] Added ramps to climb faster from the ocean in harbor areas [*] Added pirate voices for every command wheel option [*] Added random spawn points for the Altar Island [*] Added the new Krakenhunter island! [*] Added new version of the ocean, many fixes and improvements [*] Added new ingame and Steam badges to get along with Steam Achievements [*] Added Mute voice chat buttons for teammates [*] Added Failover for not working server list when Steam lags [*] Added "Apply changes" pop-up in the main menu and other 'Are you sure' questions [*] Added secondary anticheat system to the original server based one [*] Fixed loot in chests around the big pyramid [*] Fixed Steam avatars in final statistics [*] Fixed walking and running sounds on different grounds [*] Fixed matchmaking issues and empty server choosers [*] Fixed Defaults button in menus [*] Fixes and tweaks on the Aztec islands [*] Fixed crashes when exiting the game [*] Fixed underwater effect glitch when being above the surface [*] Fixed transparent ship shakes when trying to summon it [*] Fixed not always working objectives and treasures to find [*] Fixed disappearing sails [*] Fixed too high or steep stairs [*] Fixed building destructions for players who were too far to see it happening [*] Fixed recoil effects that could interfere with other camera effects such as 'leaving cannons' motion [*] Fixed skeletons in limbo that got hair and clothes when players changed them in the inventory [*] Reworked and polished main menu windows for better overall optimization [*] Optimized cursed ring zone [*] Optimizations on every island [*] Better UI layout for 4:3 aspect screens [*] Better balanced loot spawns on many islands [*] Better Kraken animations when spawning ships [*] Better underwater physics, also for dead pirates [*] Better UI response when receiving damage [*] Improved archipelago map - all island are visible and zoom got better [*] Improved grenade aiming [*] Improved shake effects for jumping and climbing [*] Improved mouse sensitivity option [*] Improved ships collisions [*] Improved zoom-out animations for every type of weapon [*] Prewarming shaders and objects before the round starts for better FPS [*] Further optimizations - up to 1GB less RAM usage thanks to better textures and sounds [*] Lots of CPU optimizations [*] Additional LOD group fixes [*] Smoother character movement [*] Rearranged 38 loot chests for easier access [/list] [h3]Reworked east part of the Castle Island:[/h3] [list] [*] new buildings [*] more loot spawns [*] better shoreline [/list] [h3]Improved Skull Island:[/h3] [list] [*] new paths and buildings [*] more secret spots- more loot [*] added another, top entrance to the cave [/list] [h2]Changelog 0.2.1:[/h2] [list] [*] Fixed UI elements that didn't work properly with different languages [*] Fixed commands wheel that could be opened together with the map or inventory [*] Fixed summary screen to properly display stats on different ratio aspects [*] Fixed wrongly placed obstacles on the Altar island [*] Added another server synchro for doors, chests and windows when the game starts (fixed permanently closed cages) [*] Fixed and added many graphic details on the Aztec Island [*] Player icons on the main map render above other icons [*] Press right or middle mouse button to place or delete a waypoint [*] Added more waypoint icons to the main map [*] Fixed changing weapon with a mouse wheel not to instantly attack with a sword [*] Added a new version of the commands wheel [*] Newly added caves got echo [*] Fixed loot spawns that could spawn loot under obstacles [*] Fixed missing avatars on the team summary screen (moved to tests) [*] Fixed double cursed ring that could spawn in certain situations [*] Updated engine version to 2019.4.6f1 [*] Items on the ground moved to clusters to improve frame rates [*] Waypoints act better when players look at them from a moving ship [*] Added credits window in the main menu [*] Fixed app crash when hitting Exit game (moved to tests) [/list] [img]{STEAM_CLAN_IMAGE}/34061556/94ac572b116be45bd9c46d0a26b029b12266ae39.png[/img]