Treasure Royale is a Battle Royale style game in which dozens of pirate crews face each other on the open sea, jungle islands and dark caves. Navigate your ship, bombard enemies, find gear but above all - hunt treasures!
Changelog 0.1.5:
The new design of the sunken Altar Island!
[list]
[*] Added many details and sculptures
[*] Added another floors, walls, and strategic places to hide inside
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Fixes:
[list]
[*] Fix for rare case of wrong counting of alive players
[*] Inventory and map can be open when using a cannon
[*] Crossbow add-on cannot be found any more (it will return with the crossbow release)
[*] RMB on an opened map will not trigger aiming
[*] Fix for shooting through ship windows
[*] Fix for a rare case of missing weapons in enemies' death chests
[*] Shooting skeletons that are leaving the Island of the Damned will not increase experience any more
[*] Fix for strange behaviour of swimming character just before the game summary screen
[*] Improved ragdoll for swimming characters
[*] Loot balances - more in deserted places and houses and no loot under the terrain
[*] Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island
[*] Possibility to bind one key with two actions
[*] Fix for character issues when climbing the ship
[*] Fixed 'Mark enemy' button that could spawn yellow waypoint instead of the red one
[*] Fix for issues when connecting to master server
[*] Anti-cheat system takes into account long range barrels
[*] Weapon add-on that is taken off will not grant bonuses any more
[*] You can look around during climbing
[*] Better swimming experience when diving
[*] Fix for wrong camera rotation when using cannons
[*] Additional force for projectiles when shooting from sailing ships
[*] Friendly Fire disabled
[*] Fix for strange behaviour of a character jumping in front of the ship
[*] Rum works twice longer!
[*] Increased the amount of rum in the bottle and keg (30 -> 40, 60 -> 80 respectively)
[*] Multiclick of med / rum quickslot will not block action by anti-cheat system
[*] Easier grabbing of ammunition from the ground and chests
[*] Switching items doesn't drop them in front of the player
[*] Sound effects turn off with the game summary screen
[*] Item waypoints disappear after a certain amount of time
[*] Player can mark two items at the same time
[*] Updated graphics of the enemy marking
[*] Yellow waypoints are visible when in the archipelago and also Island of the Damned
[*] Updated objectives - changed spawn locations to increase the dynamic of the gameplay and looting possibilities
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[img]{STEAM_CLAN_IMAGE}/34061556/94ac572b116be45bd9c46d0a26b029b12266ae39.png[/img]