Changelog 0.1.5:
The new design of the sunken Altar Island!
[list]
[*] Added many details and sculptures
[*] Added another floors, walls, and strategic places to hide inside
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Fixes:
[list]
[*] Fix for rare case of wrong counting of alive players
[*] Inventory and map can be open when using a cannon
[*] Crossbow add-on cannot be found any more (it will return with the crossbow release)
[*] RMB on an opened map will not trigger aiming
[*] Fix for shooting through ship windows
[*] Fix for a rare case of missing weapons in enemies' death chests
[*] Shooting skeletons that are leaving the Island of the Damned will not increase experience any more
[*] Fix for strange behaviour of swimming character just before the game summary screen
[*] Improved ragdoll for swimming characters
[*] Loot balances - more in deserted places and houses and no loot under the terrain
[*] Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island
[*] Possibility to bind one key with two actions
[*] Fix for character issues when climbing the ship
[*] Fixed 'Mark enemy' button that could spawn yellow waypoint instead of the red one
[*] Fix for issues when connecting to master server
[*] Anti-cheat system takes into account long range barrels
[*] Weapon add-on that is taken off will not grant bonuses any more
[*] You can look around during climbing
[*] Better swimming experience when diving
[*] Fix for wrong camera rotation when using cannons
[*] Additional force for projectiles when shooting from sailing ships
[*] Friendly Fire disabled
[*] Fix for strange behaviour of a character jumping in front of the ship
[*] Rum works twice longer!
[*] Increased the amount of rum in the bottle and keg (30 -> 40, 60 -> 80 respectively)
[*] Multiclick of med / rum quickslot will not block action by anti-cheat system
[*] Easier grabbing of ammunition from the ground and chests
[*] Switching items doesn't drop them in front of the player
[*] Sound effects turn off with the game summary screen
[*] Item waypoints disappear after a certain amount of time
[*] Player can mark two items at the same time
[*] Updated graphics of the enemy marking
[*] Yellow waypoints are visible when in the archipelago and also Island of the Damned
[*] Updated objectives - changed spawn locations to increase the dynamic of the gameplay and looting possibilities
[/list]
[img]{STEAM_CLAN_IMAGE}/34061556/94ac572b116be45bd9c46d0a26b029b12266ae39.png[/img]