Changelog 0.1.5

Changelog 0.1.5: The new design of the sunken Altar Island! [list] [*] Added many details and sculptures [*] Added another floors, walls, and strategic places to hide inside [/list] Fixes: [list] [*] Fix for rare case of wrong counting of alive players [*] Inventory and map can be open when using a cannon [*] Crossbow add-on cannot be found any more (it will return with the crossbow release) [*] RMB on an opened map will not trigger aiming [*] Fix for shooting through ship windows [*] Fix for a rare case of missing weapons in enemies' death chests [*] Shooting skeletons that are leaving the Island of the Damned will not increase experience any more [*] Fix for strange behaviour of swimming character just before the game summary screen [*] Improved ragdoll for swimming characters [*] Loot balances - more in deserted places and houses and no loot under the terrain [*] Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island [*] Possibility to bind one key with two actions [*] Fix for character issues when climbing the ship [*] Fixed 'Mark enemy' button that could spawn yellow waypoint instead of the red one [*] Fix for issues when connecting to master server [*] Anti-cheat system takes into account long range barrels [*] Weapon add-on that is taken off will not grant bonuses any more [*] You can look around during climbing [*] Better swimming experience when diving [*] Fix for wrong camera rotation when using cannons [*] Additional force for projectiles when shooting from sailing ships [*] Friendly Fire disabled [*] Fix for strange behaviour of a character jumping in front of the ship [*] Rum works twice longer! [*] Increased the amount of rum in the bottle and keg (30 -> 40, 60 -> 80 respectively) [*] Multiclick of med / rum quickslot will not block action by anti-cheat system [*] Easier grabbing of ammunition from the ground and chests [*] Switching items doesn't drop them in front of the player [*] Sound effects turn off with the game summary screen [*] Item waypoints disappear after a certain amount of time [*] Player can mark two items at the same time [*] Updated graphics of the enemy marking [*] Yellow waypoints are visible when in the archipelago and also Island of the Damned [*] Updated objectives - changed spawn locations to increase the dynamic of the gameplay and looting possibilities [/list] [img]{STEAM_CLAN_IMAGE}/34061556/94ac572b116be45bd9c46d0a26b029b12266ae39.png[/img]