Changelog - Version v0.28

[h2]Changes[/h2] [list] [*][b]Significant Netcode Rework[/b]: [list] [*]Voxel updates are now far more bandwidth-efficient, significantly reducing data usage. [*]Server-to-client updates are faster, resulting in smoother and more responsive gameplay. [/list] [*]Added customizable skybox for server administrators, along with other environment customization options such as fog color. [*]Tweaked all hitboxes to better represent the actual character model. [*]Reworked character collision physics with a custom system: [list] [*]Fixed a bug where players could bug inside the world when structures were placed where they were running. [*]Implemented smoother autoclimb. [*]Fixed players floating if they hit voxels above (or the world roof) when jumping or using the rocket launcher—collision now works as expected. [*]Resolved issues where players would get stuck when climbing voxels. [*]Fixed players floating slightly in the air during movement or collisions. [/list] [*]Implemented 3D spawn points, allowing spawns under roofs or underground. [*]Enabled running while throwing grenades. [*]Added keybinding options for toolbelt items. [*]Improved logic for fetching official servers, making the server list more reliable in showing official servers. [*]Added pitch shifting for all local player item use sound effects. [*]Introduced new cvars: [list] [*]Player climb multiplier. [*]Zombie pick chance. [/list] [*]Expanded APIs: [list] [*]New functions: `GetPlayerTeam`, `SetPlayerTeam`, `CanJoinTeam`. [*]New hooks: `OnSelectTeam`, `OnZombiesSelected`, `OnSetSpawnProtectionTimer`. [/list] [*]Added new sound effects: [list] [*]Mortar shoot. [*]Mortar projectile explosion. [*]Jumping. [/list] [*]Various balance changes. [/list] [h2]Fixes[/h2] [list] [*]Fixed a bug where players could become invincible in certain scenarios. [*]Resolved an audio misconfiguration that allowed players to hear others walking, digging, jumping, etc., from across the map. [*]Fixed item overrides not working for zombies via the scripting API. [/list]