ChangeLog v09.11

World Ship Simulator

Set in a fictitious environment inspired by ports from around the world. Captain a hovercraft, bulk carrier, yacht and other magnificent vessels in an expansive open world career

Hi everyone, A new update launched for World Ship Simulator. Includes the following fixes: [h1]ChangeLog v 09.11[/h1] [list][*]Fixed an issue where the game would temporarily freeze when leaving the harbour. This happened more frequently in the tug and & fishing boat. [*]Increased draw distance of stationary ships. [*]Fixed an issue where if the player broke their ship but was able to moor, they could enter the harbour and the message “your ship is broke” would remain on screen. [*]Fixed an issue where if you go to the last waypoint before completing all objectives the “pending objective” window pops up. If you then crash the ship, failing the mission the “pending objective” text remains on screen. [*]Increased the distance that would allow you to talk over the desk of NPC’s instead of needing to walk round their desk. [*]Fixed a bug where the player can get stuck in a door in the cargo harbour [*]Fixed an issue where if you fast travel with the engine locked, your speed will continue and if fast travelling to a busy area you may crash near instantly. [*]At night time, moving ships will now activate their lights.[/list] We're still working on what kind of jobs players would like to complete. If you have any ideas as to how we can create more interesting missions, let us know by checking the announcement below: http://steamcommunity.com/games/403980/announcements/detail/72417600639447711