Changelog #10

Temporian

Trapped in the past, your survival hinges on your ability to adapt and innovate. From foraging for food to mastering the art of technology, every decision you make shapes your destiny. Will you return to your own time, or make the past your new future in this mind-bending survival game?

[h1]Changes[/h1] [list] [*] Removed eating after researching [*] Fixed bug where potatoes didn't disappear after making a farm [*] Added screenshot to multiplayer [*] New secret building added [*] Fixed bug where "Ending Music" continues after starting a new game [*] Red and Green card visuals are more accurate when identifying valid and invalid recipes [/list] Thanks for the reports and suggestions. I'm sorry that there haven't been as many updates lately, but I've been working on creating new scenarios. The update will be released when I've completed the first 6. There are an additional 6 planned after this in the future. I feel we're approaching version 1.0, and will continue to polish. Again, if you have any ideas or suggestions, please do post them in the suggestions section. If you stumble upon some bugs, please post them in the Bugs section. It's a lot easier to keep everything organised.